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Chaos

#44,408 in the world · #90 in Slovenia · in the top 98% nationally. 9 official events, 10 matches won and 23 lost.

  • 1375±60Rating · margin ±60
  • 1507Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 9 tournaments: 11% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,551 points, across 16 entrants.
  • They are 145 points away from the top 50: Slovenia.

How the rating moved

Between 1,368 and 1,470, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Nexus Night - 1v1 Glonarjeva ulica 4 18 1482 14° 2–3 +6
13/08/26 Thursday Nexus Night - 1v1 Glonarjeva ulica 4 16 1472 13° 1–3 -12
23/06/26 Tuesday Nexus Night - 1v1 Glonarjeva ulica 4 20 1521 14° 2–3 +13
21/05/26 Thursday Nexus Nights - 1v1 Glonarjeva ulica 4 16 1463 15° 0–3–1 -51
07/05/26 Unleashed Pre-Rift Event 1 Glonarjeva ulica 4 16 1551 0–1 -19
23/04/26 Thursday Nexus Nights - 1v1 Glonarjeva ulica 4 16 1525 10° 2–2 +18
18/04/26 Saturday Nexus Night - 1v1 Glonarjeva ulica 4 13 1535 12° 0–3 -50
16/04/26 Thursday Nexus Night - 1v1 Glonarjeva ulica 4 16 2–2 +10
14/04/26 Tuesday Nexus Night - 1v1 Glonarjeva ulica 4 16 13° 1–3 -40

Form and consistency

On a 2-loss streak.

  • 16 to 99 8 events 32%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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