Choo
#25,414 in the world · #1,873 in Canada · in the top 55% nationally. 7 official events, 2 matches won and 2 lost.
- 1507±94Rating · margin ±94
- 1521Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,524 points.
- The toughest field they have faced averaged 1,553 points, across 20 entrants.
- They are 70 points away from the top 1,000: Canada.
How the rating moved
Between 1,480 and 1,508, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/03/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 13 | 1502 | 4° | 0–0–1 | 0 |
| 19/02/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 22 | 1530 | 16° | 0–0–1 | -1 |
| 12/02/26 | Wednesday Night Spiritforged Pre-Rift Event V8T 2C3 | 21 | 1515 | 12° | 1–0–2 | +28 |
| 11/12/25 | Wednesday Evening Nexus Nights - Multiplayer V8T 2C3 | 15 | 1507 | 11° | 0–0–1 | -8 |
| 27/11/25 | Wednesday Evening Casual Nexus Night V8T 2C3 | 20 | 1553 | 6° | 0–0–1 | +5 |
| 08/11/25 | Gauntlet Games Riftbound Release Victoria | 25 | — | 12° | 1–2–2 | -21 |
| 06/11/25 | Wednesday Evening Nexus Night V8T 2C3 | 15 | — | 6° | 0–0–4 | +4 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 20%
- Under 16 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- wysley CA 1863 0–1
- 一 鹅 一 CA 1640 0–1
- safyris CA 1565 0–2
- T1 DuckyZ CA 1556 0–1
- adrian corki CA 1523 0–1
- officerhoit CA 1517 0–1
- NavarreOnline CA 1512 1–0
- Crungus McGungus CA 1506 0–1
- victorisham CA 1505 0–1
- Jolockzo CA 1497 0–1
- Julien CA 1495 0–1
- N3ptune CA 1476 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →