← United States

Chrisosaur

#37,745 in the world · #13,973 in United States · in the top 81% nationally. 11 official events, 13 matches won and 25 lost.

  • 1436±66Rating · margin ±66
  • 1529Average field · 94 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 11 tournaments: 9% of the time.
  • Their all-time peak is 1,502 points.
  • The toughest field they have faced averaged 1,592 points, across 418 entrants.
  • They are 141 points away from the top 5,000: United States.

How the rating moved

Between 1,403 and 1,478, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
14/03/26 Friday Evening Nexus Nights - 1v1 Lubbock 14 1524 10° 1–2 -5
12/03/26 Thursday Nexus Night Lubbock 15 1500 1–2 -4
12/03/26 Wednesday Evening Nexus Nights - 1v1 Lubbock 13 1516 10° 1–2 -4
08/03/26 Sunday Night Summoner Skirmish - March Hobbs 22 1525 13° 2–3 -6
05/03/26 Wednesday Evening Nexus Nights - 1v1 Lubbock 15 1524 2–1 +25
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 403° 0–2 -12
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 269° 2–3 +25
11/02/26 2Broz Tuesday Evening Spiritforged Pre-Rift Event Lubbock 18 1523 13° 1–2 -12
09/02/26 Sunday Evening Spiritforged Pre-Rift Event Lubbock 21 1537 13° 2–2–1 +26
08/02/26 Sunday Spiritforged Pre-Rift Event Lubbock 13 1496 12° 0–4 -75
08/02/26 Spiritforged Stormcrow Pre-Release Lubbock 30 1504 21° 1–2 -22

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 29%
  • 16 to 99 4 events 38%
  • Under 16 5 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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