CJ WOOOOOOOOO
#45,017 in the world · #16,608 in United States · in the top 96% nationally. 34 official events, 35 matches won and 69 lost.
- 1366±32Rating · margin ±32
- 1535Average field · 141 entr.
- 14%vs top 5% (2–12)
What they have done so far
- Has won 2 tournaments. The biggest one had 34 players entered.
- Made top 8 10 times in 34 tournaments: 29% of the time.
- Their all-time peak is 1,526 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 211 points away from the top 5,000: United States.
How the rating moved
Between 1,366 and 1,525, across 34 events with history.
Last 34 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Gardena | 18 | 1538 | 11° | 0–3–1 | -17 |
| 14/08/26 | Nexus Night - Thursday at the Game Hub Manhattan Beach Blvd. | 24 | 1504 | 23° | 0–3 | -31 |
| 10/08/26 | Sunday Evening Nexus Nights - 1v1 Gardena | 19 | 1513 | 13° | 1–2 | 0 |
| 07/08/26 | Nexus Night - Thursday at the Game Hub Manhattan Beach Blvd. | 23 | 1542 | 23° | 0–3 | -30 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1478° | 1–4 | -37 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 76° | 3–1 | +49 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1133° | 0–4 | -34 |
| 02/04/26 | Wednesday Evening Summoner Skirmish - April Rolling Hills Estates | 13 | 1550 | 3° | 4–2–1 | +47 |
| 29/03/26 | Sunday Morning Nexus Nights - 1v1 Torrance | 14 | 1508 | 8° | 1–2 | -4 |
| 05/03/26 | Wednesday Evening Summoner Skirmish - March Rolling Hills Estates | 18 | 1540 | 17° | 0–2 | -20 |
| 04/03/26 | tuesdays, constructed local nexus nights Bell | 14 | 1519 | 14° | 0–3 | -42 |
| 25/02/26 | tuesdays, constructed local nexus nights Bell | 15 | 1553 | 10° | 2–2 | -6 |
| 18/02/26 | tuesdays, constructed local nexus nights Bell | 23 | 1557 | 21° | 0–2–2 | -13 |
| 15/02/26 | Sunday Evening Nexus Nights - 1v1 Torrance | 23 | 1516 | 3° | 2–0–1 | +38 |
| 11/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Bell | 23 | 1524 | 21° | 1–4 | -40 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event Torrance | 34 | 1517 | 1° | 3–0–1 | +46 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Manhattan Beach Blvd. | 14 | 1486 | 11° | 0–2–2 | -22 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Rolling Hills Estates | 29 | 1518 | 1° | 3–0–1 | +46 |
| 04/02/26 | tuesdays, constructed local nexus nights Bell | 15 | 1556 | 14° | 0–2–1 | -16 |
| 28/01/26 | Tuesday Evening Nexus Nights - 1v1 Bell | 19 | 1533 | 8° | 2–2–1 | +28 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 Bell | 16 | 1525 | 8° | 2–2 | +11 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Torrance | 15 | 1516 | 5° | 1–2 | 0 |
| 04/01/26 | Sunday Morning Summoner Skirmish - January Torrance | 17 | 1528 | 9° | 2–2 | +23 |
| 03/01/26 | Friday Evening Nexus Nights - 1v1 Lawndale | 18 | 1505 | 15° | 0–2–1 | -20 |
| 27/12/25 | Saturday 12:00PM Summoner Skirmish - December Lawndale | 20 | 1546 | 11° | 1–1–2 | +24 |
| 23/12/25 | Monday Evening Nexus Nights - 1v1 Torrance | 13 | 1529 | 9° | 1–2 | -6 |
| 20/12/25 | Friday Evening Nexus Nights - 1v1 Lawndale | 16 | 1538 | 13° | 0–2–1 | -16 |
| 07/12/25 | Sunday Afternoon Summoner Skirmish - December Torrance | 18 | 1531 | 13° | 1–3 | -17 |
| 05/12/25 | Thursday Evening Summoner Skirmish - December Manhattan Beach | 14 | 1553 | 11° | 0–3 | -37 |
| 30/11/25 | Sunday Morning Summoner Skirmish - December Torrance | 31 | 1568 | 15° | 1–1 | +13 |
| 27/11/25 | Wednesday Evening Summoner Skirmish - December Rolling Hills Estates | 24 | 1547 | 19° | 0–2–1 | -35 |
| 23/11/25 | Sunday Morning Nexus Nights - 1v1 Torrance | 14 | 1505 | 6° | 1–1 | +4 |
| 20/11/25 | Wednesday Evening Nexus Nights - 1v1 Rolling Hills Estates | 13 | 1550 | 10° | 0–2–1 | -45 |
| 16/11/25 | Realease V 2 Torrance | 22 | — | 5° | 2–1–2 | +25 |
Form and consistency
On a 11-loss streak.
- Events with 100+ entrants 3 events 31%
- 16 to 99 20 events 29%
- Under 16 11 events 26%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- naLa US 1821 0–3
- froncois US 1763 0–1
- Ju5tinQ US 1753 1–0
- TinyXTheXGiant US 1720 0–1
- dreari US 1717 0–2
- BWPsFury CA 1708 1–0
- Dangeridoo US 1706 0–1
- gant US 1706 0–2
- Construct US 1704 0–2
- TSS housesarebig US 1693 0–1
- Nabs US 1692 1–0
- PepperTCG US 1677 1–3
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →