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#43,382 in the world · #46 in Vietnam · in the top 100% nationally. 8 official events, 5 matches won and 20 lost.

  • 1388±63Rating · margin ±63
  • 1553Average field · 25 entr.
  • vs top 5%

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,585 points, across 28 entrants.
  • They are 163 points away from the top 25: Vietnam.

How the rating moved

Between 1,378 and 1,435, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Happy Box Vendetta Summoner Skirmish I Bình Thạnh 28 1585 15° 0–2–2 0
23/08/26 Vendetta Summoner Skirmish I - Showdown Battle: Saigon - Saigon TCG x TDG - SBS003 Quận 10 35 1531 31° 1–4 -16
19/08/26 Gotcha!TCG Nexus Nights - 1v1 Bàn Cờ 15 1555 10° 1–2 -12
16/08/26 Showdown Battle: Saigon - ZENI Card Central x TDG - SBS002 Khánh Hội 30 1533 16° 2–2–1 +38
12/08/26 Gotcha's Wednesday Evening Nexus Nights - 1v1 Bàn Cờ 18 1555 15° 0–1–2 0
08/08/26 Showdown Battle: Saigon - Gotcha! x TDG - SBS001 Bàn Cờ 24 1557 24° 0–4–1 -57
07/08/26 Vendetta Sealed Tournament An Khánh 13 1–1 +11
01/08/26 Saturday Morning Nexus Nights - 1v1 Khánh Hội 19 19° 0–4 -76

Form and consistency

On a 8-loss streak.

  • 16 to 99 6 events 12%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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