Tswizz
#14,666 in the world · #5,389 in United States · in the top 31% nationally. 6 official events, 6 matches won and 4 lost.
- 1569±85Rating · margin ±85
- 1543Average field · 374 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,599 points.
- The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
- They are 8 points away from the top 5,000: United States.
How the rating moved
Between 1,500 and 1,583, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1524° | 0–1 | -14 |
| 11/02/26 | Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/10/2026 Tempe | 89 | 1523 | 9° | 2–1–1 | +11 |
| 07/02/26 | Spiritforged Pre-Rift Event Mesa | 43 | 1535 | 26° | 0–0–2 | -9 |
| 13/12/25 | Riftbound Summoner Skirmish (DEC) at Gamers Guild Tempe Tempe | 36 | 1540 | 3° | 4–2–1 | +73 |
| 12/11/25 | Nexus Night at Gamers Guild Tempe 11/11/25 Tempe | 32 | 1528 | 3° | 0–0–1 | +8 |
| 01/11/25 | Riftbound Release Event at Gamers Guild Tempe Tempe | 48 | — | 39° | 0–0–6 | 0 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 5 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Charmaster US 1833 1–1
- SDG Igzolt US 1733 0–1
- Phantazmay US 1696 1–0
- TheWaffleMan US 1693 1–0
- Remag US 1658 1–0
- BrandonBlack US 1637 1–0
- AuroGx US 1635 0–1
- Artifact US 1622 0–1
- Łarz US 1591 0–1
- 12937204 US 1581 0–1
- MiniFree850 US 1554 0–1
- KenSpliffyJr US 1537 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →