← United States

CThyler

#17,051 in the world · #6,259 in United States · in the top 36% nationally. 9 official events, 17 matches won and 15 lost.

  • 1554±58Rating · margin ±58
  • 1546Average field · 24 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their all-time peak is 1,582 points.
  • The toughest field they have faced averaged 1,607 points, across 20 entrants.
  • They are 23 points away from the top 5,000: United States.

How the rating moved

Between 1,464 and 1,572, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
30/08/26 TATC August Skirmish Raleigh 20 1607 3–3 +14
19/08/26 Wednesday Night Riftbound Nexus Night Cary 18 1537 10° 1–2 -21
12/08/26 Wednesday Night Riftbound Nexus Night Cary 17 1579 11° 1–2 -11
05/08/26 Wednesday Night Riftbound Nexus Night Cary 14 1525 2–1 +7
04/12/25 Thursday Evening Nexus Nights - 1v1 Raleigh 24 1472 4–0–1 +71
26/11/25 Wednesday Evening Nexus Night Raleigh 38 1564 26° 1–2 -32
20/11/25 Thursday Evening Nexus Nights - 1v1 Raleigh 35 1535 3–1–2 +62
08/11/25 Friday Evening Nexus Night Raleigh 16 15° 0–3–1 -57
02/11/25 Sunday Early Morning Release Event - Late Registration Chapel Hill 16 2–1 +21

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 45%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard