← United States

WeeWooYeah

#29,191 in the world · #10,787 in United States · in the top 62% nationally. 30 official events, 52 matches won and 49 lost.

  • 1487±32Rating · margin ±32
  • 1539Average field · 283 entr.
  • 8%vs top 5% (1–12)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 6 times in 30 tournaments: 20% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,610 points.
  • The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
  • They are 90 points away from the top 5,000: United States.

How the rating moved

Between 1,460 and 1,596, across 30 events with history.

Last 30 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Sunday Evening Nexus Nights - 1v1 Phoenix 21 1474 1–1 +1
17/08/26 Sunday Evening Nexus Nights - 1v1 Phoenix 27 1503 17° 1–2 -11
14/08/26 Nexus Night August 13, 2026 Chandler 35 1529 30° 1–2 -17
05/08/26 (MSRP OP Raffles) Riftbound Nexus Nights (1v1) 8/4/2026 Tempe 33 1538 13° 2–1 +14
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 561° 1–3 -32
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 855° 2–3–1 -28
20/06/26 Super Nexus Night - RQ Hartford Friday 8pm Hartford 991 1541 456° 2–2 -8
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 827° 2–3 -11
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 334° 2–3 -17
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 130° 4–3 +6
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 117° 3–1 +30
07/03/26 Summoner Skirmish (MAR) at Gamers Guild Tempe Tempe 31 1589 20° 1–3 -25
04/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/3/2026 Tempe 38 1529 15° 2–1 +4
25/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/24/2026 Tempe 32 1523 3–0 +27
23/02/26 Riftbound Spiritforged Sealed Night at Gamers Guild Tempe 2/22/2026 Tempe 38 1545 29° 1–2–1 -9
21/02/26 Riftbound Spiritforged Draft Night at Gamers Guild Tempe 2/20/2026 Tempe 17 1547 3–0–2 +27
18/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/17/2026 Tempe 37 1532 16° 2–1 +16
15/02/26 Spiritforged Post-Rift Event Chandler 47 1538 22° 2–1 +12
13/02/26 Spiritforged Pre-Rift Event Chandler 24 1541 2–1–1 +17
11/02/26 Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/10/2026 Tempe 89 1523 49° 1–2–1 -12
09/02/26 Spiritforged Pre-Rift Event at Gamers Guild Tempe 2/8/2026 Tempe 77 1504 34° 1–2–1 -13
07/02/26 Rekreation Games Spiritforged Pre-Rift Event Chandler 28 1492 18° 1–2 -20
30/01/26 Nexus Night Chandler 14 1533 3–0 +43
24/01/26 Summoner Skirmish - January Chandler 22 1522 11° 2–3 -11
03/01/26 Summoner Skirmish (JAN) at Gamers Guild Tempe Tempe 33 1554 4–2–1 +44
13/12/25 Riftbound Summoner Skirmish (DEC) at Gamers Guild Tempe Tempe 36 1540 19° 1–3–1 -46
24/11/25 Riftbound Sealed Night 11/23/25 Tempe 31 1531 11° 1–0–1 +20
10/11/25 Sealed Night 11/9/25 Tempe 32 1493 0–0–4 +6
07/11/25 Nexus Night Chandler 32 22° 1–2 -20
01/11/25 Riftbound Release Event at Gamers Guild Tempe Tempe 48 35° 0–0–6 0

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 7 events 46%
  • 16 to 99 22 events 40%
  • Under 16 1 events 100%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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