← United States

Deathyron

#36,535 in the world · #13,512 in United States · in the top 78% nationally. 8 official events, 8 matches won and 17 lost.

  • 1444±70Rating · margin ±70
  • 1533Average field · 16 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,554 points, across 24 entrants.
  • They are 133 points away from the top 5,000: United States.

How the rating moved

Between 1,412 and 1,477, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
05/08/26 Weekly Nexus Night High Point 15 1542 14° 0–4 -33
27/03/26 Weekly Nexus Night High Point 16 1550 3–1 +37
14/03/26 Saturday Afternoon Summoner Skirmish - March Greensboro 18 1519 12° 2–3 0
13/03/26 Weekly Nexus Night High Point 12 1541 2–2 +28
21/02/26 Picante Nexus Nights Weekly Tournament Greensboro 13 1528 12° 0–1 -16
15/02/26 Sunday Night Riftbound Open Play Greensboro 15 1510 15° 0–0–1 +5
13/02/26 Weekly Nexus Night High Point 14 1519 13° 0–3 -40
27/12/25 Picante Nexus Nights Weekly Tournament Greensboro 24 1554 18° 1–3 -37

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 46%
  • Under 16 5 events 15%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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