Luca Serano
#11,044 in the world · #4,026 in United States · in the top 24% nationally. 12 official events, 25 matches won and 18 lost.
- 1595±51Rating · margin ±51
- 1537Average field · 17 entr.
- 42%vs top 5% (5–7)
What they have done so far
- Made top 8 10 times in 12 tournaments: 83% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,637 points.
- The toughest field they have faced averaged 1,573 points, across 15 entrants.
- They are 36 points away from the top 2,500: United States.
How the rating moved
Between 1,455 and 1,623, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Winston-Salem | 17 | 1522 | 4° | 3–2 | +5 |
| 19/08/26 | Weekly Nexus Night High Point | 15 | 1573 | 7° | 2–1 | +8 |
| 12/08/26 | Weekly Nexus Night High Point | 21 | 1563 | 7° | 1–2 | -14 |
| 05/08/26 | Weekly Nexus Night High Point | 15 | 1542 | 3° | 3–1 | +20 |
| 01/08/26 | Saturday Evening Nexus Nights Greensboro | 20 | 1553 | 16° | 0–3 | -47 |
| 04/04/26 | Reschedule March Skirmish - Saturday 4/4 High Point | 12 | 1564 | 4° | 3–1–1 | +20 |
| 28/03/26 | Picante March Summoner Skirmish Greensboro | 20 | 1534 | 3° | 4–1–2 | +44 |
| 15/02/26 | Sunday Night Riftbound Open Play Greensboro | 15 | 1510 | 3° | 0–0–1 | +2 |
| 15/02/26 | Pro Play Summit Pittsburgh Qualifier Greensboro | 13 | 1515 | 2° | 3–2–1 | +21 |
| 13/02/26 | Weekly Nexus Night High Point | 14 | 1519 | 5° | 2–1 | +13 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event High Point | 13 | 1512 | 2° | 3–0 | +68 |
| 07/02/26 | Saturday Evening Riftbound Open Play Greensboro | 29 | 1540 | 18° | 1–4 | -45 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 39%
- Under 16 7 events 64%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SoleT US 1737 1–4
- Kazuya US 1711 3–2
- SteamBunBuns US 1707 1–1
- Łuckyˉ US 1641 1–0
- Diddy Kong US 1639 0–1
- JumpKingPlayer US 1621 1–0
- WiseNinja US 1620 2–0
- SaKe555 US 1619 0–1
- Ghil US 1601 1–3
- mentalsupport US 1580 1–1
- dayton US 1574 1–3
- Lûck US 1569 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →