DeBouncy
#15,451 in the world · #1,130 in Canada · in the top 33% nationally. 5 official events, 10 matches won and 11 lost.
- 1564±77Rating · margin ±77
- 1563Average field · 624 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,576 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 13 points away from the top 1,000: Canada.
How the rating moved
Between 1,432 and 1,564, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/08/26 | Thursday Night Nexus Night L5J 3S8 | 14 | 1506 | 2° | 3–1 | +46 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 854° | 3–3 | +16 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 366° | 3–2 | +70 |
| 19/02/26 | Thursday Night Nexus Night L5J 3S8 | 13 | 1548 | 7° | 1–2 | -15 |
| 09/02/26 | Game 3's Monday Afternoon Spiritforged Pre-Rift Event Oakville | 19 | 1570 | 12° | 0–3 | -53 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 55%
- 16 to 99 1 events 0%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Bogles CA 1820 0–1
- Seriyosu CA 1757 0–1
- CTCG Zrob US 1745 1–0
- Rolo Dex CA 1716 0–1
- RiftKrit CA 1697 0–1
- ABG matcharuzu CA 1678 0–1
- neonisme CA 1663 1–0
- Designator CA 1659 1–0
- SteveTBBT CA 1657 0–1
- Kotori0912 CA 1558 0–1
- DsR CA 1551 1–0
- Garou CA 1542 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →