DeletingLeague
#8,882 in the world · #3,219 in United States · in the top 19% nationally. 4 official events, 10 matches won and 4 lost.
- 1613±90Rating · margin ±90
- 1550Average field · 25 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,580 points, across 29 entrants.
How the rating moved
Between 1,568 and 1,613, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Nexus Night August 27, 2026 Chandler | 25 | 1571 | 12° | 2–1 | +19 |
| 23/08/26 | Mox Chandler Vendetta Summoner Skirmish I Chandler | 29 | 1580 | 7° | 3–2–1 | +25 |
| 21/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 25 | 1508 | 14° | 2–1 | +1 |
| 14/08/26 | Thursday Evening Nexus Nights - 1v1 Gilbert | 22 | 1541 | 3° | 3–0 | +68 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDG Charmaster US 1833 0–1
- QcDarkfaire US 1728 1–0
- Naitsirc US 1694 1–0
- Large Professor US 1677 0–1
- Kirsuna US 1653 0–1
- NEMO US 1598 1–0
- Raethr US 1569 1–0
- BROLL US 1548 0–1
- SDG Condor US 1526 1–0
- AxelRudiPell US 1519 0–1
- Reavh US 1492 1–0
- Statric US 1471 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →