Dogbreath
#33,879 in the world · #1,880 in Australia · in the top 69% nationally. 4 official events, 5 matches won and 7 lost.
- 1460±93Rating · margin ±93
- 1469Average field · 20 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,535 points.
How the rating moved
Between 1,449 and 1,494, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 17 | 1467 | 9° | 1–1–1 | +10 |
| 26/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 22 | 1487 | 10° | 1–1–1 | +1 |
| 19/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 21 | 1462 | 18° | 1–3 | -45 |
| 12/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 18 | 1459 | 7° | 2–2 | -6 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Moving Object 1 AU 1610 0–1
- Bossfight AU 1580 0–1
- Aimbots AU 1518 0–1
- Nathan AU 1511 0–1
- SweatyGibbon AU 1488 0–1
- H0TDGDRAVEN313 AU 1473 1–0
- Hero Eshlad AU 1456 1–0
- Narcissus AU 1450 0–1
- TurboGary88 AU 1444 1–0
- JimmyrcM9 AU 1438 0–1
- Uaymond AU 1437 0–2
- HappyApples AU 1406 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →