← Netherlands

Don Doff

#5,526 in the world · #50 in Netherlands · in the top 11% nationally. 5 official events, 10 matches won and 4 lost.

  • 1648±87Rating · margin ±87
  • 1545Average field · 26 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,574 points, across 17 entrants.
  • They are 37 points away from the top 25: Netherlands.

How the rating moved

Between 1,524 and 1,648, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
13/03/26 Riftbound Nexus Nights - 1v1 2711HZ 17 1574 2–0 +42
13/02/26 Riftbound Nexus Nights - 1v1 2711HZ 16 1540 2–0–1 +44
06/02/26 Riftbound Spiritforged Pre-Rift Event 2711HZ 51 1551 17° 2–1–1 +27
24/01/26 Riftbound Summoner Skirmish - January 2711HZ 14 1550 2–2–1 +11
29/11/25 Riftbound zaterdag Evening Nexus Night 2711HZ 32 1512 2–1–2 +24

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 57%
  • Under 16 1 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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