← Italy

doublepain2

#37,624 in the world · #3,068 in Italy · in the top 74% nationally. 10 official events, 11 matches won and 15 lost.

  • 1437±64Rating · margin ±64
  • 1471Average field · 8 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament.
  • Made top 8 9 times in 10 tournaments: 90% of the time.
  • Their all-time peak is 1,554 points.
  • The toughest field they have faced averaged 1,505 points, across 10 entrants.
  • They are 40 points away from the top 2,500: Italy.

How the rating moved

Between 1,417 and 1,540, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Vendetta Pre-Rift Event Carpi 12 1430 1–1–1 +4
13/06/26 Riftbound - Saturday Nexus Reggio Emilia 5 1426 0–0–2 -1
04/05/26 Unleashed Pre-rift event Carpi 10 1505 2–1–1 +13
02/05/26 Unleashed Pre-Rift Event Reggio Emilia 6 1503 0–2–1 -18
01/04/26 Riftbound - 01/04/2025 - Skirmish Reggio Emilia 5 2–1 +22
28/03/26 Riftbound - Saturday Nexus Reggio Emilia 6 1497 0–3 -46
05/03/26 Thursday Night Nexus Nights - 1v1 Carpi 6 1481 2–1 +25
28/02/26 RiftBound - Nexus Night Reggio Emilia 4 1447 0–3 -69
07/02/26 Riftbound - Spiritforged Prerift Via Alberto Pansa 11 1480 1–2–1 -33
08/11/25 Release Event - ORIGINS Reggio Emilia 19 3–1 +40

Form and consistency

On a 1-win streak.

  • 16 to 99 1 events 75%
  • Under 16 9 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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