← United States

Drovix

#27,721 in the world · #10,209 in United States · in the top 59% nationally. 8 official events, 10 matches won and 14 lost.

  • 1495±69Rating · margin ±69
  • 1568Average field · 107 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,589 points, across 18 entrants.
  • They are 82 points away from the top 5,000: United States.

How the rating moved

Between 1,495 and 1,549, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 555° 2–3–1 -11
19/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 22 1582 21° 0–2 -38
10/08/26 Nexus Night Monday Fishers 18 1584 11° 1–1–1 -5
05/08/26 Paradigm Games Nexus Night - 1v1 Indianapolis 35 1572 2–1 +32
01/04/26 Paradigm Games Nexus Night - 1v1 Indianapolis 16 1557 1–2 -1
25/03/26 Paradigm Games Nexus Night - 1v1 Indianapolis 18 1589 10° 1–2 +3
04/03/26 Paradigm Games Nexus Night - 1v1 Indianapolis 22 1558 16° 1–2 -9
18/02/26 Paradigm Games' Nexus Night - 1v1 Indianapolis 17 1528 2–1 +24

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 33%
  • 16 to 99 7 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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