← Philippines

earl

#13,643 in the world · #116 in Philippines · in the top 39% nationally. 6 official events, 15 matches won and 10 lost.

  • 1576±66Rating · margin ±66
  • 1516Average field · 25 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their all-time peak is 1,586 points.
  • The toughest field they have faced averaged 1,539 points, across 21 entrants.
  • They are 10 points away from the top 100: Philippines.

How the rating moved

Between 1,488 and 1,576, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Evening Vendetta Summoner Skirmish I laguna 24 1518 4–2 +19
29/08/26 FORGE VENDETTA SUMMONER SKIRMISH I Kawit 21 1539 10° 3–2 +18
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Imus 37 1510 16° 2–2–1 -20
15/08/26 Saturday Afternoon Nexus Nights - 1v1 Imus 19 1496 3–0–2 +71
06/08/26 Infinity Hobbies-Makati Nexus Nights - 1v1 Makati City 12 1–2 -13
03/08/26 Monday Evening Nexus Nights - 1v1 Makati City 14 2–2 +1

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 57%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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