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FlicKnives

#12,370 in the world · #101 in Philippines · in the top 34% nationally. 7 official events, 20 matches won and 15 lost.

  • 1585±57Rating · margin ±57
  • 1524Average field · 34 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,595 points.
  • The toughest field they have faced averaged 1,566 points, across 65 entrants.
  • They are 1 points away from the top 100: Philippines.

How the rating moved

Between 1,469 and 1,585, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 FORGE VENDETTA SUMMONER SKIRMISH I Kawit 21 1539 3–2 +10
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Imus 37 1510 6–2 +52
21/08/26 Friday Afternoon Nexus Nights - 1v1 Imus 26 1507 16° 2–2 +3
15/08/26 Saturday Afternoon Nexus Nights - 1v1 Imus 19 1496 3–1–1 +51
08/08/26 RBPH Baron Brawl 2 @ Centris Quezon City 65 1566 34° 2–3–1 -14
07/08/26 Friday Evening Riftbound Open Play Imus 14 10° 1–2 -17
01/08/26 Riftmasters Aug. 1 philippines 128 72° 3–3 0

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 5 events 57%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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