← Philippines

moonraku

#11,816 in the world · #93 in Philippines · in the top 31% nationally. 8 official events, 23 matches won and 16 lost.

  • 1589±53Rating · margin ±53
  • 1525Average field · 35 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • The toughest field they have faced averaged 1,568 points, across 33 entrants.
  • They are 52 points away from the top 50: Philippines.

How the rating moved

Between 1,528 and 1,589, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Afternoon Vendetta Summoner Skirmish I Makati City 33 1568 3–1–1 +24
30/08/26 Sunday Morning Vendetta Summoner Skirmish I Parañaque 39 1499 4–1–1 +27
24/08/26 Aqua Card Games - Cavite Vendetta Summoner Skirmish I Dasmariñas 17 1557 15° 0–2–1 -23
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Imus 37 1510 3–2–1 +5
21/08/26 Friday Afternoon Nexus Nights - 1v1 Imus 26 1507 3–2 +28
16/08/26 RIFT BY THE BAY | Weekly Event 🏆 Parañaque 21 1503 2–2 -1
15/08/26 Riftbound Uppercut Muntinlupa 71 1533 35° 3–4 -31
01/08/26 Riftmasters Aug. 1 philippines 128 21° 5–2 +60

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 71%
  • 16 to 99 7 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard