← Philippines

RueBled

#4,714 in the world · #40 in Philippines · in the top 14% nationally. 6 official events, 19 matches won and 4 lost.

  • 1659±67Rating · margin ±67
  • 1508Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments. The biggest one had 24 players entered.
  • Made top 8 6 times in 6 tournaments: 100% of the time.
  • The toughest field they have faced averaged 1,518 points, across 24 entrants.
  • They are 28 points away from the top 25: Philippines.

How the rating moved

Between 1,543 and 1,659, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Evening Vendetta Summoner Skirmish I laguna 24 1518 6–0–1 +55
29/08/26 Saturday Afternoon Nexus Nights - 1v1 Imus 16 1510 2–1 -1
21/08/26 Friday Afternoon Nexus Nights - 1v1 Imus 26 1507 4–1 +39
15/08/26 Saturday Afternoon Nexus Nights - 1v1 Imus 19 1496 2–1–2 0
12/08/26 Wenesday Evening Riftbound Open Play Imus 12 3–1 +23
07/08/26 Friday Evening Riftbound Open Play Imus 14 2–0–1 +43

Form and consistency

On a 3-win streak.

  • 16 to 99 4 events 70%
  • Under 16 2 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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