ektungk
#32,895 in the world · #2,648 in Italy · in the top 64% nationally. 15 official events, 19 matches won and 29 lost.
- 1466±61Rating · margin ±61
- 1559Average field · 14 entr.
- 40%vs top 5% (6–9)
What they have done so far
- Made top 8 9 times in 15 tournaments: 60% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,555 points.
- The toughest field they have faced averaged 1,591 points, across 8 entrants.
- They are 11 points away from the top 2,500: Italy.
How the rating moved
Between 1,441 and 1,544, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/02/26 | Spiritforged Pre-Rift Event #3 Perugia | 17 | 1547 | 12° | 1–3–1 | -19 |
| 06/02/26 | Spiritforged Pre-Rift Event #1 Perugia | 14 | 1576 | 9° | 2–2–1 | +16 |
| 05/02/26 | Nexus Night Local Event Perugia | 6 | 1554 | 6° | 0–3 | -27 |
| 29/01/26 | Nexus Night Local Event Perugia | 4 | — | 4° | 0–2–1 | -16 |
| 18/12/25 | giovedì Night Nexus Nights - 1v1 Perugia | 7 | 1579 | 4° | 1–2 | -7 |
| 11/12/25 | giovedì Night Nexus Nights - 1v1 Perugia | 7 | 1547 | 6° | 0–1 | -11 |
| 05/12/25 | venerdì Evening Nexus Nights - 1v1 Corciano | 9 | 1515 | 2° | 2–1 | +11 |
| 04/12/25 | giovedì Night Nexus Nights - 1v1 Perugia | 16 | 1560 | 13° | 0–1–1 | -18 |
| 30/11/25 | Summoner Skirmish - December - Magic History Perugia | 8 | 1591 | 5° | 1–2 | -7 |
| 27/11/25 | giovedì Night Riftbound Open Play Perugia | 13 | 1572 | 2° | 3–1 | +35 |
| 23/11/25 | Dadi e Mattoncini Riftbound Main Event Jesi | 42 | 1569 | 11° | 3–2–1 | +36 |
| 21/11/25 | Friday Nexus Night - Nov. 21 Corciano | 17 | 1551 | 8° | 2–2 | +10 |
| 20/11/25 | giovedì Night Nexus Nights - 1v1 Perugia | 14 | 1552 | 6° | 2–2 | +22 |
| 13/11/25 | giovedì Night Nexus Nights - 1v1 Perugia | 19 | — | 11° | 1–2–1 | -15 |
| 06/11/25 | Local Perugia | 10 | — | 10° | 1–3 | -44 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 33%
- Under 16 10 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lolloashe IT 1856 1–0
- Halo IT 1820 3–6
- darkchri99 IT 1818 0–2
- Zerker IT 1801 1–0
- ECL Prime IT 1796 0–1
- Scampia Senpai IT 1730 1–0
- Shaman Filo IT 1683 2–0
- WorstX IT 1671 0–1
- Pirandello4 IT 1650 1–0
- Ximode IT 1648 0–1
- Jiangoldiff IT 1617 1–4
- GiammyAsr IT 1603 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →