← Australia

Escanor9

#37,183 in the world · #2,096 in Australia · in the top 77% nationally. 9 official events, 8 matches won and 15 lost.

  • 1440±74Rating · margin ±74
  • 1515Average field · 27 entr.
  • vs top 5%

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,559 points, across 35 entrants.
  • They are 106 points away from the top 1,000: Australia.

How the rating moved

Between 1,409 and 1,448, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
22/12/25 Monday Evening Nexus Nights - 1v1 Clayton 16 1454 10° 1–1–1 +3
14/12/25 Luna Cards Skirmish Bentleigh 16 1505 13° 1–2 -4
13/12/25 Gameology Clayton Summoner Skirmish - December Clayton South 35 1507 14° 0–1–3 -7
12/12/25 Friday Evening Nexus Nights - 1 V 1 2/23 Robinson St 26 1507 2–1 +16
10/12/25 Wednesday Evening Nexus Nights - 1v1 Bentleigh 19 1537 10° 2–1 +23
06/12/25 Summoner Skirmish at Turn Order Games - Dandenong VIC Dandenong 35 1559 21° 1–3–1 -13
01/12/25 GGF - Monday Nexus Night (01/12) 27-29 Keys St 23 1527 20° 0–1–2 -14
19/11/25 Nexus Night @Good Games Box Hill Box Hill 44 1527 34° 1–2–3 -4
12/11/25 Luna Cards Riftbound Release Event 512A Centre Rd 18 17° 0–3–1 -60

Form and consistency

On a 2-loss streak.

  • 16 to 99 9 events 24%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard