Fenrris
#46,102 in the world · #526 in Mexico · in the top 98% nationally. 5 official events, 3 matches won and 14 lost.
- 1344±91Rating · margin ±91
- 1547Average field · 22 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,558 points, across 32 entrants.
- They are 52 points away from the top 500: Mexico.
How the rating moved
Between 1,344 and 1,485, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/12/25 | Summoner Skirmish - December 07510 Ciudad de México | 19 | 1549 | 18° | 0–4 | -57 |
| 07/12/25 | Summoner Skirmish En Zuperior Games 03620 Ciudad de México | 32 | 1558 | 24° | 0–3 | -36 |
| 06/12/25 | Morning Summoner Skirmish - December Ciudad de México | 26 | 1541 | 21° | 0–3–1 | -48 |
| 22/11/25 | sábado Afternoon Nexus Nights - 1v1 Mexico city | 17 | 1545 | 11° | 2–2 | +8 |
| 21/11/25 | The Nest - Nexus Nights 20 de Noviembre 2025 Mexico city | 17 | 1543 | 11° | 1–2–1 | -23 |
Form and consistency
On a 11-loss streak.
- 16 to 99 5 events 16%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- zkoccod MX 1822 0–1
- Aileri MX 1758 0–1
- WS02 MX 1656 0–1
- Horuge MX 1640 0–1
- pollux07 MX 1577 0–1
- Estectamer MX 1559 1–0
- VoiD Halcón MX 1534 0–1
- DiannMadolche MX 1515 0–1
- Lowolel MX 1513 0–1
- van rolando MX 1492 0–1
- Alastram MX 1480 0–1
- Adal de Garuda MX 1467 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →