Furyheart
#23,716 in the world · #31 in Costa Rica · in the top 54% nationally. 4 official events, 8 matches won and 8 lost.
- 1516±93Rating · margin ±93
- 1513Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- The toughest field they have faced averaged 1,538 points, across 14 entrants.
How the rating moved
Between 1,440 and 1,516, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/03/26 | Tuesday Early Morning Nexus Nights - 1v1 Provincia de Cartago | 15 | 1506 | 4° | 3–1 | +48 |
| 21/02/26 | viernes Evening Spiritforged Pre-Rift Event Provincia de Cartago | 15 | 1489 | 5° | 2–1 | +28 |
| 09/12/25 | lunes Evening Nexus Nights - 1v1 San José | 14 | 1538 | 14° | 0–4 | -73 |
| 30/11/25 | domingo Morning Riftbound Open Play San José | 24 | 1518 | 12° | 3–2 | +13 |
Form and consistency
On a 2-win streak.
- 16 to 99 1 events 60%
- Under 16 3 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Tabris CR 1692 0–1
- ZETA CR 1606 0–1
- Madriz29 CR 1603 0–1
- Boggis CR 1537 0–1
- Yorickeos CR 1491 0–1
- THCebas CR 1486 0–1
- Raikom CR 1471 1–0
- Miss Pekafee CR 1463 0–1
- GioBangBang CR 1461 1–0
- Twilight Sparkle CR 1454 1–0
- Makitex CR 1400 1–0
- DHY Enderex13 CR 1388 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →