← Costa Rica

Twilight Sparkle

#34,921 in the world · #47 in Costa Rica · in the top 82% nationally. 8 official events, 11 matches won and 19 lost.

  • 1454±61Rating · margin ±61
  • 1504Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,518 points.
  • The toughest field they have faced averaged 1,532 points, across 20 entrants.
  • They are 113 points away from the top 25: Costa Rica.

How the rating moved

Between 1,429 and 1,516, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
15/08/26 Liga Imperium Fecha 1 Provincia de Cartago 16 1485 2–2 +8
11/08/26 Monday Evening Nexus Nights - 1v1 Provincia de Cartago 12 1491 11° 0–1–3 -11
21/02/26 viernes Evening Spiritforged Pre-Rift Event Provincia de Cartago 15 1489 12° 1–2 -12
27/12/25 sábado Afternoon Nexus Nights - 1v1 San José 20 1532 11° 2–3 +28
30/11/25 domingo Afternoon Summoner Skirmish - December San José 25 1509 12° 2–3 +12
30/11/25 domingo Morning Riftbound Open Play San José 24 1518 21° 1–4 -46
22/11/25 Casual 21/11/2025 Provincia de Cartago 13 0–2–1 -41
15/11/25 Casual 14-11-25 Provincia de Cartago 19 3–2 +16

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 42%
  • Under 16 3 events 10%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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