GG29
#41,412 in the world · #3,021 in Canada · in the top 88% nationally. 14 official events, 16 matches won and 28 lost.
- 1408±50Rating · margin ±50
- 1555Average field · 26 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 2 times in 14 tournaments: 14% of the time.
- Their all-time peak is 1,582 points.
- The toughest field they have faced averaged 1,601 points, across 15 entrants.
- They are 51 points away from the top 2,500: Canada.
How the rating moved
Between 1,408 and 1,565, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Mintink Vaughan Vendetta Summoner Skirmish L4K 5A9 | 15 | 1601 | 10° | 0–3 | -14 |
| 29/08/26 | BGB LTP Vendetta Summoner Skirmish I L4B 1L1 | 16 | 1544 | 11° | 0–2–1 | -23 |
| 27/08/26 | BGB LTP 1v1 Nexus Night -August 27, 2026 L4B 1L1 | 16 | 1561 | 14° | 1–2 | -13 |
| 26/08/26 | Nexus Nights L4K 2N2 | 17 | 1545 | 10° | 1–1–1 | +12 |
| 25/08/26 | Riftbound Constructed Tuesday - 401 Games Vaughan L4K 2A1 | 27 | 1536 | 16° | 0–1–1 | -3 |
| 22/08/26 | 5k Vendetta Tournament - 401 Games L4K 2A1 | 109 | 1582 | 98° | 1–4 | -27 |
| 20/08/26 | BGB LTP 1v1 Nexus Night -August 20, 2026 L4B 1L1 | 15 | 1560 | 9° | 1–2 | -6 |
| 14/08/26 | Friday Evening Nexus Nights at Heroes World - 1v1 L4B 3L8 | 14 | 1502 | 3° | 2–1 | +13 |
| 13/08/26 | BGB LTP 1v1 Nexus Night -August 13, 2026 L4B 1L1 | 16 | 1551 | 12° | 1–2 | -13 |
| 12/08/26 | Nexus Nights L4K 2N2 | 18 | 1570 | 13° | 1–2 | -9 |
| 04/08/26 | Riftbound Constructed Tuesday - 401 Games Vaughan L4K 2A1 | 34 | 1548 | 30° | 0–2–1 | -48 |
| 02/08/26 | Sunday Evening B03 $10 Nexus Nights L4C0V4 | 15 | 1588 | 11° | 1–2 | -26 |
| 21/12/25 | Derpy Cards Riftbound Skirmish Sunday L4C0V4 | 32 | 1554 | 2° | 5–2–1 | +65 |
| 30/11/25 | Sunday Afternoon Summoner Skirmish - December L6C0M5 | 24 | 1525 | 10° | 2–2–1 | 0 |
Form and consistency
On a 8-loss streak.
- Events with 100+ entrants 1 events 20%
- 16 to 99 9 events 33%
- Under 16 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Feynman F CA 1770 0–1
- C Capitlist P CA 1750 1–0
- QiyanaMilkCarton CA 1743 0–2
- Raccoon CA 1741 0–1
- Valette CA 1708 0–1
- RiftKrit CA 1697 0–1
- Djen1234 CA 1690 0–1
- ma2 CA 1682 0–1
- Tex CA 1665 1–1
- bungholexd CA 1664 0–1
- DuskRespect CA 1655 0–1
- Moistystache CA 1647 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →