Griptide Rex
#40,346 in the world · #14,907 in United States · in the top 86% nationally. 25 official events, 22 matches won and 48 lost.
- 1417±41Rating · margin ±41
- 1533Average field · 96 entr.
- 0%vs top 5% (0–8)
What they have done so far
- Made top 8 5 times in 25 tournaments: 20% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
- They are 160 points away from the top 5,000: United States.
How the rating moved
Between 1,354 and 1,485, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Morning Vendetta Summoner Skirmish I Indianapolis | 19 | 1583 | 6° | 2–2 | +20 |
| 26/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 23 | 1555 | 20° | 1–2 | -1 |
| 19/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 22 | 1582 | 10° | 2–1 | +27 |
| 14/08/26 | Friday Evening 1v1 Nexus Night Indianapolis | 34 | 1548 | 29° | 0–2–1 | -8 |
| 12/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 22 | 1560 | 12° | 1–2 | +3 |
| 07/08/26 | Friday Evening 1v1 Nexus Night Indianapolis | 21 | 1514 | 5° | 2–1 | +22 |
| 05/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 35 | 1572 | 32° | 0–3 | -21 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1940° | 0–1 | -8 |
| 03/04/26 | Friday Evening 1v1 Nexus Night Indianapolis | 16 | 1499 | 11° | 1–2 | +2 |
| 01/04/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 16 | 1557 | 14° | 1–2 | +1 |
| 27/03/26 | Friday Night - Nexus Night Indianapolis | 12 | 1516 | 11° | 0–3 | -22 |
| 20/03/26 | Friday Night - Nexus Night Indianapolis | 13 | 1533 | 12° | 0–2 | -19 |
| 27/02/26 | Friday Night Nexus Nights - 1v1 Indianapolis | 16 | 1524 | 8° | 1–1–1 | +12 |
| 20/02/26 | Friday Night Nexus Nights - 1v1 Indianapolis | 18 | 1556 | 11° | 1–2 | +2 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Indianapolis | 22 | 1481 | 14° | 1–2 | -5 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Indianapolis | 14 | 1540 | 12° | 0–2 | -11 |
| 17/01/26 | Saturday Afternoon Summoner Skirmish - January Indianapolis | 14 | 1536 | 6° | 2–2 | +17 |
| 16/01/26 | Friday Evening Nexus Nights - 1v1 Indianapolis | 18 | 1467 | 12° | 1–2 | -3 |
| 09/01/26 | Friday Evening Nexus Nights - 1v1 Indianapolis | 17 | 1497 | 8° | 1–2 | +8 |
| 02/01/26 | Friday Evening Nexus Nights - 1v1 Indianapolis | 13 | 1525 | 10° | 1–2 | -8 |
| 19/12/25 | Friday Evening Nexus Nights - 1v1 Indianapolis | 17 | 1502 | 11° | 1–2 | -4 |
| 17/12/25 | Wednesday Evening Nexus Night Indianapolis | 17 | 1522 | 9° | 1–1–1 | +5 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December Indianapolis | 18 | 1544 | 18° | 0–3 | -53 |
| 12/12/25 | Friday Evening Riftbound Nexus 1v1 Indianapolis | 17 | 1498 | 13° | 1–2–1 | -24 |
| 10/12/25 | Wednesday Evening Nexus Night Indianapolis | 14 | 1529 | 9° | 1–2 | -15 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 18 events 32%
- Under 16 6 events 24%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FF Gould US 1844 0–3
- FF Xellus US 1767 0–1
- Kimchi3 US 1753 0–2
- FF TeqSupport US 1746 0–2
- MERC teddy US 1682 0–1
- NestMegatron US 1679 0–1
- FF L1V1N US 1657 0–1
- Prefuse US 1643 0–1
- Chico Outpost US 1640 1–3
- Mudkip US 1617 1–1
- Teal US 1607 0–2
- ForgetfulCrab US 1607 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →