← United States

Happyjay

#36,379 in the world · #13,449 in United States · in the top 78% nationally. 7 official events, 8 matches won and 14 lost.

  • 1445±74Rating · margin ±74
  • 1531Average field · 23 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,571 points, across 25 entrants.
  • They are 132 points away from the top 5,000: United States.

How the rating moved

Between 1,408 and 1,451, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
02/09/26 (MSRP OP Raffles) Riftbound Nexus Nights (1v1) 9/1/2026 Tempe 23 1513 10° 2–1 +21
28/08/26 Nexus Night August 27, 2026 Chandler 25 1571 22° 1–2 -11
27/08/26 Wednesday Night Riftbound Mesa 16 1468 2–1 +27
22/08/26 Rekreation Games Friday Evening Nexus Night Chandler 18 1528 10° 0–2 -25
21/08/26 Nexus Night August 20, 2026 Chandler 30 1568 24° 1–2 -6
20/08/26 Wednesday Night Riftbound Mesa 15 1498 11° 1–2 -12
18/08/26 Monday Evening Vendetta Summoner Skirmish I Tempe 31 1568 28° 1–4 -49

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 37%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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