← Italy

Il Rush

#44,546 in the world · #3,740 in Italy · in the top 90% nationally. 13 official events, 11 matches won and 22 lost.

  • 1373±55Rating · margin ±55
  • 1450Average field · 10 entr.
  • vs top 5%

What they have done so far

  • Made top 8 9 times in 13 tournaments: 69% of the time.
  • Their all-time peak is 1,553 points.
  • They are 104 points away from the top 2,500: Italy.

How the rating moved

Between 1,373 and 1,521, across 13 events with history.

Last 13 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Friday Night Nexus Nights - 1v1 Siena 9 1448 1–2–1 -4
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Siena 16 1444 15° 0–1 -6
11/07/26 Gio' & Co Siena Summoner Skirmish - July Siena 14 1436 10° 1–2–1 -6
13/06/26 Friday Evening Summoner Skirmish - June Siena 9 1437 0–3 -36
30/05/26 Saturday Afternoon Nexus Nights - 1v1 Siena 6 1444 1–2 -10
15/05/26 Friday Night Nexus Nights - 1v1 Siena 11 1432 0–1–2 -12
08/05/26 Friday Evening Nexus Nights - 1v1 Siena 8 1431 1–2 -17
03/05/26 Sunday Afternoon Unleashed Pre-Rift Event Siena 13 1476 11° 0–3 -44
19/04/26 Comix Cafè Summoner Skirmish - April Arezzo 9 1456 2–2–1 -13
04/04/26 Nexus Nights - 1v1 Gio' & Co Siena Siena 8 1476 1–0–2 +25
28/03/26 Saturday Afternoon Nexus Nights - 1v1 Siena 9 1470 0–1–2 -24
20/02/26 Nexus Nights - 1v1 Gio & Co Siena 7 2–1 +19
15/02/26 Spiritforged Pre-Rift Event Siena 11 2–2 +1

Form and consistency

On a 2-loss streak.

  • 16 to 99 1 events 0%
  • Under 16 12 events 27%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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