Chienji
#16,249 in the world · #1,307 in Italy · in the top 32% nationally. 6 official events, 11 matches won and 5 lost.
- 1559±74Rating · margin ±74
- 1457Average field · 10 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 8 players entered.
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,591 points.
- They are 27 points away from the top 1,000: Italy.
How the rating moved
Between 1,521 and 1,573, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Summoner Skirmish I - Gio & Co Siena Siena | 8 | 1464 | 3° | 2–1–1 | +16 |
| 21/08/26 | Friday Night Nexus Nights - 1v1 Siena | 9 | 1448 | 7° | 1–0–3 | +1 |
| 01/08/26 | Saturday Afternoon Nexus Nights - 1v1 Siena | 7 | 1483 | 6° | 1–2 | -31 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Siena | 16 | 1444 | 3° | 3–1 | +18 |
| 18/07/26 | Saturday Afternoon Nexus Nights - 1v1 Siena | 8 | 1464 | 1° | 2–0–1 | +34 |
| 11/07/26 | Gio' & Co Siena Summoner Skirmish - July Siena | 14 | 1436 | 5° | 2–1–1 | +21 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 75%
- Under 16 5 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- T1 RoyalJester IT 1604 1–0
- lucaqualunque IT 1593 0–1
- Casix IT 1570 1–5
- sbambaise IT 1508 3–0
- GIGABOLT IT 1497 0–1
- parsig IT 1493 1–0
- IlPote IT 1476 1–1
- Goddessxxx IT 1468 1–1
- Parrins IT 1456 1–0
- ND Golbez IT 1423 1–1
- Il Rush IT 1373 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →