← Italy

ND Golbez

#39,574 in the world · #3,244 in Italy · in the top 78% nationally. 31 official events, 32 matches won and 49 lost.

  • 1423±35Rating · margin ±35
  • 1483Average field · 18 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 2 tournaments.
  • Made top 8 26 times in 31 tournaments: 84% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,576 points, across 249 entrants.
  • They are 54 points away from the top 2,500: Italy.

How the rating moved

Between 1,330 and 1,483, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Vendetta Summoner Skirmish I - Gio & Co Siena Siena 8 1464 1–2 -7
21/08/26 Friday Night Nexus Nights - 1v1 Siena 9 1448 2–0–2 +31
08/08/26 Saturday Riftbound Constructed Nexus Nights - The Realm Firenze 10 1569 10° 1–3 -14
01/08/26 Saturday Afternoon Nexus Nights - 1v1 Siena 7 1483 0–1–1 -12
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Siena 16 1444 12° 0–3 -35
18/07/26 Saturday Afternoon Nexus Nights - 1v1 Siena 8 1464 1–1–1 +4
11/07/26 Gio' & Co Siena Summoner Skirmish - July Siena 14 1436 2–2 -1
04/07/26 Saturday Afternoon Nexus Nights - 1v1 Siena 6 1457 1–1–1 0
28/06/26 Sunday Riftbound Summoner Skirmish - July - The Realm Firenze 13 1548 1–2 -16
27/06/26 Saturday Riftbound Nexus Night - The Realm Firenze 4 1610 0–2–1 -10
26/06/26 Friday Evening Nexus Nights - 1v1 Siena 5 1475 1–0–1 +12
20/06/26 Saturday Afternoon Nexus Nights - 1v1 Siena 6 1470 2–0–1 +27
13/06/26 Friday Evening Summoner Skirmish - June Siena 9 1437 0–1–2 -14
06/06/26 Saturday Afternoon Nexus Nights - 1v1 Siena 4 1444 2–0–1 +24
31/05/26 Sunday Riftbound Summoner Skirmish - June - The Realm Firenze 12 1548 2–2 +10
30/05/26 Saturday Afternoon Nexus Nights - 1v1 Siena 6 1444 1–1–1 +6
23/05/26 Saturday Afternoon Nexus Nights - 1v1 Siena 6 1468 1–1–1 +6
15/05/26 Friday Night Nexus Nights - 1v1 Siena 11 1432 0–0–4 +6
08/05/26 Friday Evening Nexus Nights - 1v1 Siena 8 1431 1–2 -8
03/05/26 Sunday Afternoon Unleashed Pre-Rift Event Siena 13 1476 3–1 +38
01/05/26 Friday Riftbound Unleashed Pre-Rift Event - The Realm Firenze 20 1494 18° 1–4 -25
25/04/26 Saturday Riftbound Nexus Nights - 1v1 - The Realm Firenze 10 1548 0–2–1 -19
24/04/26 Friday Night Nexus Nights - 1v1 Siena 6 1461 1–2 -11
10/04/26 Friday Evening Nexus Nights - 1v1 Siena 6 1474 2–1 +21
04/04/26 Nexus Nights - 1v1 Gio' & Co Siena Siena 8 1476 2–1 +22
28/03/26 Saturday Afternoon Nexus Nights - 1v1 Siena 9 1470 2–0–2 +58
14/03/26 NOXUS LEAGUE 2 Catania 249 1576 245° 0–7 -85
13/03/26 Friday Nexus Nights - 1v1 Siena 6 0–3 -53
27/02/26 Friday Evening Nexus Nights - 1v1 Siena 7 0–1–1 -15
20/02/26 Nexus Nights - 1v1 Gio & Co Siena 7 1–1 +2
15/02/26 Spiritforged Pre-Rift Event Siena 11 1–2–1 -19

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 2 events 13%
  • Under 16 28 events 35%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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