jjijjipong
#31,110 in the world · #11,485 in United States · in the top 66% nationally. 4 official events, 6 matches won and 8 lost.
- 1476±93Rating · margin ±93
- 1565Average field · 24 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,579 points.
- The toughest field they have faced averaged 1,594 points, across 23 entrants.
How the rating moved
Between 1,476 and 1,542, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Mesa | 23 | 1594 | 18° | 0–3 | -60 |
| 23/08/26 | Mox Chandler Vendetta Summoner Skirmish I Chandler | 29 | 1580 | 15° | 2–3 | -6 |
| 16/08/26 | Sunday Afternoon - Open Play - Constructed (Competitive 1v1) Tempe | 19 | 1516 | 6° | 2–1 | +10 |
| 09/08/26 | Sunday Nexus Nights - Constructed Tempe | 24 | 1571 | 10° | 2–1 | +32 |
Form and consistency
On a 5-loss streak.
- 16 to 99 4 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ethan US 1790 1–0
- SDG Whirl US 1734 0–1
- Majority US 1708 0–1
- TheWaffleMan US 1693 0–1
- The Hands US 1613 1–0
- WhyArts US 1585 0–1
- Mmmmmmmarsh US 1578 0–1
- AxelRudiPell US 1519 0–2
- Aaramos US 1506 1–0
- JesterCat9041 US 1495 1–0
- xan212 US 1474 1–0
- justDrew US 1454 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →