← Italy

Kanipa Rhol

#2,865 in the world · #275 in Italy · in the top 7% nationally. 36 official events, 85 matches won and 46 lost.

  • 1691±30Rating · margin ±30
  • 1552Average field · 14 entr.
  • 29%vs top 5% (5–12)

What they have done so far

  • Has won 4 tournaments. The biggest one had 21 players entered.
  • Made top 8 29 times in 36 tournaments: 81% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,720 points.
  • The toughest field they have faced averaged 1,627 points, across 10 entrants.
  • They are 9 points away from the top 250: Italy.

How the rating moved

Between 1,482 and 1,708, across 36 events with history.

Last 36 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Rune League tappa 7 Viareggio 14 1578 2–2 -17
25/08/26 Tuesday Night Nexus Nights - 1v1 Viareggio 20 1520 3–1 +18
18/08/26 Rune League tappa 6 Viareggio 15 1529 3–0–1 +20
04/08/26 Rune League tappa 5 Viareggio 14 1564 3–1 +22
28/07/26 Tappa 10 - La Contea Viareggio 10 1627 2–2 -7
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Viareggio 18 1574 4–1 +15
14/07/26 Tuesday Night Nexus Nights - 1v1 Viareggio 10 1585 3–1 +11
07/07/26 Rune League tappa 3 Viareggio 14 1559 2–2 -6
30/06/26 Tuesday Night Nexus Nights - 1v1 Viareggio 13 1574 3–1 +11
23/06/26 Rune League Tappa 2 / tappa 5 Viareggio 15 1580 2–2 -8
16/06/26 Tuesday Night Nexus Nights - 1v1 Viareggio 12 1535 2–2 -11
09/06/26 Prima Tappa "Road to Rune League" Viareggio 14 1556 2–2 -11
26/05/26 Rift tappa 2 - La Contea Viareggio 15 1538 2–1–1 -17
19/05/26 Tuesday Night Nexus Nights - 1v1 Viareggio 12 1548 2–2 -17
05/05/26 Unleashed Pre Rift Event - La Contea Viareggio 11 1569 3–1 +7
28/04/26 Tappa 11 Nexussss Viareggio 11 1556 4–0 +43
21/04/26 Tuesday Night Nexus Nights - 1v1 Viareggio 14 1546 3–1 +6
14/04/26 Tuesday Night Nexus Nights - 1v1 Viareggio 11 1556 1–2 -9
07/04/26 Tuesday Evening Nexus Nights - 1v1 Viareggio 14 1529 3–0–1 +26
24/03/26 Tuesday Night Nexus Nights - 1v1 Viareggio 13 1554 3–1 +24
22/03/26 Morning Summoner Skirmish - Marzo - La Contea Viareggio 16 1574 12° 0–2–1 -31
17/03/26 Riftbound tappa 4 - La Contea Viareggio 14 1563 2–2 +2
10/03/26 Tuesday Night Nexus Nights - 1v1 Viareggio 8 1557 2–1 +6
03/03/26 Tappa 3 - La Contea Rift Viareggio 14 1548 10° 1–2 -25
24/02/26 Tuesday Evening Nexus Nights - 1v1 Viareggio 17 1515 3–1–1 +20
17/02/26 Tuesday Evening Nexus Nights - 1v1 Viareggio 21 1536 4–0–1 +51
10/02/26 Tuesday Evening Nexus Nights - 1v1 Viareggio 16 1553 12° 1–3 -37
07/02/26 Pre release Spiritforged - La Contea Viareggio 20 1529 19° 0–1 -18
03/02/26 Martedi nexusss Viareggio 13 1515 2–1 +5
27/01/26 Tuesday Night Nexus Nights - 1v1 Viareggio 8 1531 2–1 -2
20/01/26 martedì Evening Nexus Nights - 1v1 Viareggio 15 1548 3–0–1 +27
13/01/26 martedì Evening Nexus Nights - 1v1 Viareggio 12 1519 3–1 +23
08/01/26 giovedì Evening Nexus Nights - 1v1 Viareggio 13 1560 3–1 +38
17/12/25 Ultimo del 25! Viareggio 14 1536 10° 2–2 -10
03/12/25 mercoledì Night Nexus Nights - 1v1 Viareggio 11 3–0–1 +60
28/11/25 Local del Venerdi del Geddon Viareggio 19 13° 2–3 -18

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 53%
  • Under 16 28 events 64%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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