Neko the Hero
#3,609 in the world · #351 in Italy · in the top 9% nationally. 26 official events, 52 matches won and 41 lost.
- 1677±35Rating · margin ±35
- 1568Average field · 12 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 4 tournaments. The biggest one had 18 players entered.
- Made top 8 21 times in 26 tournaments: 81% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,627 points, across 10 entrants.
- They are 23 points away from the top 250: Italy.
How the rating moved
Between 1,520 and 1,677, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Rune League tappa 7 Viareggio | 14 | 1578 | 1° | 3–0–1 | +35 |
| 31/08/26 | Vendetta Summoner Skirmish I Massarosa | 11 | 1542 | 3° | 3–1 | +28 |
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Viareggio | 10 | 1531 | 1° | 5–1 | +48 |
| 28/08/26 | Nexus Night 28 Aug 4X Piano di Mommio | 8 | 1605 | 4° | 2–1 | +16 |
| 25/08/26 | Tuesday Night Nexus Nights - 1v1 Viareggio | 20 | 1520 | 10° | 2–2 | -8 |
| 24/08/26 | Monday Evening Nexus Nights - 1v1 Massarosa | 5 | 1635 | 4° | 0–1–1 | -10 |
| 21/08/26 | Riftbound: Summoner Skirmish - Month 1 Piano di Mommio | 9 | 1612 | 7° | 1–2 | -11 |
| 18/08/26 | Rune League tappa 6 Viareggio | 15 | 1529 | 3° | 3–1 | +35 |
| 14/08/26 | Thursday Evening Nexus Nights - 1v1 Piano di Mommio | 11 | 1565 | 10° | 0–3 | -38 |
| 07/08/26 | Nexus Night 07 August Piano di Mommio | 11 | 1572 | 10° | 0–3 | -42 |
| 04/08/26 | Rune League tappa 5 Viareggio | 14 | 1564 | 4° | 2–1–1 | +12 |
| 28/07/26 | Tappa 10 - La Contea Viareggio | 10 | 1627 | 4° | 2–2 | -4 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Viareggio | 18 | 1574 | 1° | 6–1 | +76 |
| 24/07/26 | Riftbound - Vendetta Pre-Rift Event Piano di Mommio | 13 | 1590 | 7° | 2–2 | -5 |
| 21/07/26 | Rune League tappa 4 Viareggio | 13 | 1561 | 5° | 2–1–1 | +16 |
| 14/07/26 | Tuesday Night Nexus Nights - 1v1 Viareggio | 10 | 1585 | 6° | 2–2 | +3 |
| 07/07/26 | Rune League tappa 3 Viareggio | 14 | 1559 | 7° | 2–2 | -3 |
| 30/06/26 | Tuesday Night Nexus Nights - 1v1 Viareggio | 13 | 1574 | 8° | 2–2 | +5 |
| 23/06/26 | Rune League Tappa 2 / tappa 5 Viareggio | 15 | 1580 | 14° | 0–4 | -51 |
| 16/06/26 | Tuesday Night Nexus Nights - 1v1 Viareggio | 12 | 1535 | 7° | 1–2 | -27 |
| 09/06/26 | Prima Tappa "Road to Rune League" Viareggio | 14 | 1556 | 3° | 3–1 | +18 |
| 05/06/26 | Riftbound: Nexus Night Piano di Mommio | 6 | 1584 | 1° | 2–0–1 | +49 |
| 29/05/26 | Friday Evening Summoner Skirmish - June Piano di Mommio | 10 | 1583 | 6° | 2–2 | +15 |
| 26/05/26 | Rift tappa 2 - La Contea Viareggio | 15 | 1538 | 12° | 1–2–1 | -33 |
| 15/05/26 | Nexus Night 15 May Piano di Mommio | 14 | 1545 | 7° | 2–2 | +1 |
| 02/05/26 | Friday Evening Unleashed Pre-Rift Event Piano di Mommio | 17 | 1531 | 3° | 2–0–1 | +52 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 71%
- Under 16 23 events 49%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lone Corvo IT 1760 1–4
- Kanipa Rhol IT 1691 1–3
- Spenser17 IT 1676 3–8
- Nencio IT 1674 6–3
- LKV2 IT 1659 2–0
- Ukanlos IT 1599 5–7
- Bugoshi IT 1592 0–3
- Øne Eyed King IT 1575 2–3
- G3m1n1Boy IT 1574 3–3
- Elros IT 1558 3–0
- Seba IT 1542 1–1
- TheMonarchAwaken IT 1536 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →