← France

KC Shanckz

#11,044 in the world · #538 in France · in the top 26% nationally. 27 official events, 44 matches won and 28 lost.

  • 1595±39Rating · margin ±39
  • 1538Average field · 335 entr.
  • 13%vs top 5% (1–7)

What they have done so far

  • Has won 3 tournaments. The biggest one had 22 players entered.
  • Made top 8 15 times in 27 tournaments: 56% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,640 points.
  • The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
  • They are 6 points away from the top 500: France.

How the rating moved

Between 1,500 and 1,633, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sealed Deck Challenge - RQ Barcelona Sunday 2pm Sants-Montjuïc 250 1535 63° 2–1–1 +15
23/08/26 Secretlab Regional Rebound - RQ Barcelona Sunday 11am Sants-Montjuïc 1,076 1589 884° 0–1 -15
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 1967° 1–3 -35
21/08/26 Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc 2,058 1623 911° 3–2 +22
18/08/26 Ligue Riftbound 18/08/26 Annecy 14 1506 0–0–1 -3
11/08/26 Ligue Nexus Riftbound 11/08/26 Annecy 14 1508 11° 0–0–1 -4
08/08/26 Saturday Evening Nexus Nights - 1v1 Thonon-les-Bains 12 1511 2–2 -18
24/07/26 Avant Première Vendetta 24/07/26 Annecy 14 1461 4–0 +28
18/07/26 Summoner Skirmish 18/07/26 Annecy 12 1525 2–2 -12
30/05/26 Saturday Morning Summoner Skirmish - June Genève 13 1565 2–2 -8
12/05/26 Ligue Nexus Riftbound May 12, 2026 Annecy 14 1499 0–0–1 -5
02/05/26 Avant Première Riftbound Unleashed 02/05/26 Après midi Annecy 20 1505 3–1 +5
02/05/26 Avant Première Riftbound Unleashed 02/05/26 Matin Annecy 22 1510 4–0 +39
24/04/26 Tournoi LOL Summoner Skirmish - Avril Aix-les-Bains 14 1547 2–2 +4
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 1650° 1–3 -39
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 123° 4–2 +37
31/03/26 Ligue Nexus Riftbound March 31, 2026 Annecy 13 1519 0–0–1 -4
28/03/26 Grimgaard Summoner Skirmish - March Chambéry 12 1594 2–2 -4
27/03/26 Tournoi LOL Summoner Skirmish - Mars Aix-les-Bains 13 1582 2–2 -8
21/03/26 Summoner Skirmish 21/03/26 Annecy 16 1494 3–1–1 +21
17/03/26 Ligue Nexus Riftbound March 17, 2026 Annecy 15 1523 0–0–1 -5
14/03/26 Summoner Skirmish de Mars - Ikigai Manga Shop Genève 18 1526 3–2 +10
03/03/26 Ligue Nexus Riftbound 03/03/26 Annecy 14 1515 13° 0–0–1 -8
24/02/26 Ligue Nexus Riftbound 24/02/26 Annecy 13 1514 0–0–1 -1
17/02/26 Ligue Nexus 17/02/2026 Annecy 13 1519 0–0–1 -2
06/02/26 Avant Première Spiritforged 06/02/2026 Annecy 16 1508 4–0–1 +85
13/01/26 Ligue Nexus 13/01/26 Annecy 15 1515 12° 0–0–1 0

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 6 events 46%
  • 16 to 99 5 events 74%
  • Under 16 16 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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