kichhe
#29,738 in the world · #10,969 in United States · in the top 63% nationally. 6 official events, 8 matches won and 14 lost.
- 1484±80Rating · margin ±80
- 1578Average field · 426 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,558 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 93 points away from the top 5,000: United States.
How the rating moved
Between 1,477 and 1,533, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Wildcardcyclone Riftbound March Skirmish Event Temple City | 14 | 1591 | 14° | 0–3–1 | -26 |
| 07/03/26 | CoreTCG Summoner Skirmish - March Pasadena | 27 | 1523 | 6° | 2–1 | +33 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1264° | 1–3 | -24 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 675° | 1–3 | -32 |
| 21/02/26 | Saturday Night Nexus Nights - 1v1 Alhambra | 18 | 1601 | 10° | 2–2 | +19 |
| 20/02/26 | Wildcardcyclone Thursday Nexus Night Temple City | 31 | 1564 | 16° | 2–2–1 | +14 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 2 events 25%
- 16 to 99 3 events 50%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BSQ US 1723 0–1
- joshz US 1718 0–1
- cmeks US 1715 0–1
- TSS housesarebig US 1693 0–1
- Raqqoon US 1647 0–2
- Divyae US 1647 0–1
- BiggieCh33Z3 US 1643 1–0
- AlanVoidwalker US 1621 0–1
- Steb US 1609 0–1
- Odin US 1595 0–1
- baileychee US 1590 0–1
- Brewfist US 1566 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →