King
#31,825 in the world · #89 in Indonesia · in the top 85% nationally. 6 official events, 14 matches won and 17 lost.
- 1472±63Rating · margin ±63
- 1543Average field · 64 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,534 points.
- The toughest field they have faced averaged 1,555 points, across 31 entrants.
- They are 89 points away from the top 50: Indonesia.
How the rating moved
Between 1,387 and 1,511, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Kota Jakarta Selatan | 43 | 1539 | 9° | 3–2 | +26 |
| 29/08/26 | Rift of Legends Day 1 Standard Kota Jakarta Pusat | 180 | 1543 | 28° | 5–2 | +59 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Kota Jakarta Selatan | 26 | 1537 | 26° | 0–4 | -75 |
| 09/08/26 | Day 2 Indonesia Polri Youth Movement Kota Tangerang | 31 | 1555 | 28° | 1–4 | -49 |
| 08/08/26 | Indonesia Youth Movement 2026 Tournament Flight #2 Kota Jakarta Pusat | 38 | 1540 | 14° | 3–2 | +27 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Kota Jakarta Selatan | 32 | — | 23° | 2–3 | -16 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 71%
- 16 to 99 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DarkenWalker ID 1668 0–1
- Geoff ID 1661 0–1
- Rsumana ID 1650 1–0
- CTR Safeguard ID 1640 0–1
- TRT FlashFreeze ID 1634 0–1
- kaiser ID 1611 0–1
- ThrowHart ID 1606 0–1
- Kuruminz ID 1589 0–1
- gren ID 1588 1–0
- Saizarus ID 1585 1–0
- Lucfre ID 1581 0–1
- Avena20 ID 1561 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →