KiraRayneX
#43,632 in the world · #16,126 in United States · in the top 93% nationally. 11 official events, 6 matches won and 18 lost.
- 1385±62Rating · margin ±62
- 1517Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 11 tournaments: 18% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,559 points, across 16 entrants.
- They are 192 points away from the top 5,000: United States.
How the rating moved
Between 1,385 and 1,473, across 11 events with history.
Last 11 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/08/26 | Wednesday Evening Riftbound Nexus Night Rapid City | 16 | 1559 | 12° | 0–2 | -18 |
| 04/04/26 | Playmakers Riftbound Nexus Nights Tournament Rapid City | 15 | 1534 | 13° | 0–3 | -33 |
| 05/03/26 | Wednesday Evening Riftbound Nexus Night Rapid City | 14 | 1524 | 8° | 1–2 | 0 |
| 28/02/26 | Playmakers Riftbound Nexus Nights Tournament Rapid City | 14 | 1509 | 10° | 1–2–1 | -1 |
| 14/02/26 | Playmakers Riftbound Nexus Nights Tournament Rapid City | 19 | 1526 | 11° | 0–1–2 | -3 |
| 12/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Rapid City | 15 | 1526 | 13° | 1–2 | -14 |
| 07/02/26 | Playmakers Riftbound Spiritforged Prerelease Tournament - 2/7 Rapid City | 26 | 1509 | 17° | 1–2–1 | -19 |
| 24/01/26 | Playmakers Riftbound Nexus Nights Multi Player Constructed Open Play - 1/24 Rapid City | 14 | 1498 | 9° | 0–0–4 | +3 |
| 24/01/26 | Playmakers Riftbound Nexus Nights Multi Player Constructed Open Play - 1/24 Rapid City | 15 | 1480 | 3° | 0–0–1 | +4 |
| 10/01/26 | Playmakers Riftbound Nexus Nights 1v1 Constructed Tournament - 1/10 Rapid City | 14 | 1523 | 11° | 1–1 | +4 |
| 06/12/25 | Playmakers Riftbound Summoner Skirmish 1v1 Constructed Tournament - 12/6 Rapid City | 14 | 1500 | 14° | 1–3 | -38 |
Form and consistency
On a 7-loss streak.
- 16 to 99 3 events 11%
- Under 16 8 events 21%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Squirrelnuts117 US 1764 0–1
- tracexex US 1660 0–3
- LisztLiebestraum US 1623 0–1
- FatherYumYum US 1587 0–1
- Papi US 1529 0–1
- TannerLinderman US 1523 0–2
- Triton US 1512 0–1
- Top Lane Life US 1495 0–1
- bubblebee007 US 1491 0–1
- Soop but good US 1489 0–2
- Zander672 US 1488 1–2
- love and war US 1481 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →