← Italy

Kirirabshelo

#37,316 in the world · #3,042 in Italy · in the top 73% nationally. 8 official events, 10 matches won and 14 lost.

  • 1439±75Rating · margin ±75
  • 1461Average field · 10 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 6 times in 8 tournaments: 75% of the time.
  • Their peak is 1,518 points, reached in February 2026: today they sit 79 points below it.
  • They are 38 points away from the top 2,500: Italy.

How the rating moved

Between 1,439 and 1,518, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
03/05/26 Unleashed Prerelease-Rift Event Pesaro 15 1494 14° 1–3 -9
03/04/26 Friday Night Nexus Nights - 1v1 Pesaro 7 1420 1–1–1 +9
27/03/26 Friday Night Nexus Nights - 1v1 Pesaro 8 1464 1–2 -20
13/03/26 Friday Night Nexus Nights - 1v1 Pesaro 8 1456 1–2 -30
27/02/26 Friday Night Nexus Nights - 1v1 Pesaro 11 1470 10° 1–2–1 -29
13/02/26 Friday Night Nexus Nights - 1v1 Pesaro 7 2–1 +16
23/01/26 Riftbound Summoner Skirmish - Gennaio @Kaleidon Pesaro 8 2–1 +23
17/01/26 sabato Evening Riftbound Open Play Pesaro 6 1–2 -21

Form and consistency

On a 3-loss streak.

  • Under 16 8 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard