← Netherlands

Kledastrophy

#40,950 in the world · #406 in Netherlands · in the top 89% nationally. 6 official events, 5 matches won and 16 lost.

  • 1412±73Rating · margin ±73
  • 1544Average field · 18 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,561 points, across 17 entrants.
  • They are 89 points away from the top 250: Netherlands.

How the rating moved

Between 1,411 and 1,464, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Morning Vendetta Summoner Skirmish I 9712 NC 16 1532 12° 1–3 -11
29/08/26 Saturday Morning Vendetta Summoner Skirmish I 9712HE 23 1521 14° 2–3 +11
15/08/26 Saturday Evening Nexus Nights - 1v1 9712HE 18 1552 16° 0–1–1 +1
04/04/26 Zaterdag Afternoon Summoner Skirmish - April 9712 NC 14 1557 12° 1–3 -5
08/03/26 Sunday Morning Summoner Skirmish - March 9712NP 21 1543 16° 1–4 -48
28/02/26 Saturday Evening Nexus Nights - 1v1 9712NP 17 1561 11° 0–2–1 -36

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 21%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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