← United States

Koi

#24,286 in the world · #8,877 in United States · in the top 51% nationally. 8 official events, 13 matches won and 14 lost.

  • 1513±69Rating · margin ±69
  • 1535Average field · 21 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their all-time peak is 1,528 points.
  • The toughest field they have faced averaged 1,573 points, across 19 entrants.
  • They are 64 points away from the top 5,000: United States.

How the rating moved

Between 1,479 and 1,522, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
05/04/26 Sunday Evening Nexus Nights - 1v1 Weekly Springfield 12 1505 1–1–2 -1
12/02/26 Thursday Evening Nexus Nights - 1v1 Springfield 19 1573 1–2–1 -8
08/02/26 Sunday Evening Spiritforged Pre-Rift Event Springfield 22 1516 3–1 +30
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Springfield 24 1520 12° 2–3–1 -6
06/12/25 Summoner Skirmish at Victory Comics Springfield Springfield 21 1536 2–2 +6
14/11/25 Thursday Evening Competitive Nexus Night Springfield 27 1559 23° 1–2 -19
10/11/25 Sunday Evening Nexus Night Springfield 24 2–1–2 +32
07/11/25 Spieda Games Thursday Evening Nexus Night Springfield 29 17° 1–2 -21

Form and consistency

On a 2-loss streak.

  • 16 to 99 7 events 41%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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