Krezensto
#10,555 in the world · #28 in Indonesia · in the top 27% nationally. 5 official events, 12 matches won and 5 lost.
- 1599±82Rating · margin ±82
- 1519Average field · 18 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 18 players entered.
- Made top 8 5 times in 5 tournaments: 100% of the time.
- Their all-time peak is 1,648 points.
- The toughest field they have faced averaged 1,523 points, across 14 entrants.
- They are 5 points away from the top 25: Indonesia.
How the rating moved
Between 1,521 and 1,599, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I DI Yogyakarta | 21 | 1515 | 5° | 4–2 | +18 |
| 22/08/26 | Saturday Afternoon Nexus Nights - 1v1 DI Yogyakarta | 14 | 1523 | 2° | 2–0–1 | +29 |
| 15/08/26 | Saturday Afternoon Nexus Nights - 1v1 DI Yogyakarta | 15 | — | 8° | 1–2 | -28 |
| 08/08/26 | Saturday Afternoon Nexus Nights - 1v1 DI Yogyakarta | 18 | — | 1° | 3–0 | +59 |
| 01/08/26 | Saturday Afternoon Nexus Nights - 1v1 DI Yogyakarta | 17 | — | 6° | 2–1 | +21 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 75%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →