KSP AtomZ
#31,825 in the world · #310 in Netherlands · in the top 68% nationally. 12 official events, 15 matches won and 17 lost.
- 1472±58Rating · margin ±58
- 1529Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 6 times in 12 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,547 points.
- The toughest field they have faced averaged 1,572 points, across 13 entrants.
- They are 29 points away from the top 250: Netherlands.
How the rating moved
Between 1,444 and 1,529, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | RIFTBOUND: Summoner Skirmish Vendetta #1 5611 SE | 30 | 1538 | 24° | 1–3–1 | -25 |
| 25/08/26 | Labyrinth 1v1 Nexus Night 5038TW | 23 | 1500 | 7° | 2–1 | +12 |
| 18/08/26 | Labyrinth 1v1 Nexus Night 5038TW | 23 | 1514 | 7° | 2–1 | +22 |
| 16/08/26 | RIFTBOUND: Nexus Night (competitive) 5611 SE | 19 | 1529 | 6° | 2–1–1 | +16 |
| 04/08/26 | Labyrinth 1v1 Nexus Night 5038TW | 24 | 1473 | 15° | 1–2 | -9 |
| 02/08/26 | RIFTBOUND: Nexus Night (competitive) 5611 SE | 13 | 1572 | 7° | 1–1–1 | +12 |
| 03/04/26 | Labyrinth 1v1 Nexus Night 5038TW | 12 | 1519 | 10° | 1–2 | -11 |
| 31/03/26 | Labyrinth 1v1 Nexus Night 5038TW | 14 | 1539 | 14° | 0–2 | -42 |
| 25/03/26 | Labyrinth | Nexus Night | 1v1 | Origins 5231 XS | 19 | 1560 | 13° | 1–2 | -32 |
| 03/03/26 | Labyrinth 1v1 Nexus Night 5038TW | 17 | 1518 | 7° | 2–1 | +12 |
| 01/03/26 | RIFTBOUND: Nexus Night 01/03 (Casual) 5611 SE | 20 | 1560 | 3° | 0–0–1 | -2 |
| 31/10/25 | RIFTBOUND: Friday Evening Release Event Geldropseweg 83 | 48 | — | 14° | 2–1 | +19 |
Form and consistency
On a 3-loss streak.
- 16 to 99 9 events 46%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ThatOneGuyJesse NL 1792 0–1
- Steven42 NL 1600 0–2
- Browzie NL 1596 0–1
- Job NL 1585 0–2
- Koekje NL 1584 0–1
- Akenosenpai NL 1549 0–1
- Seantf22 NL 1543 1–1
- SalaSander NL 1540 1–0
- VliegendeSnor NL 1535 0–1
- Blowarium NL 1513 0–1
- PartyPlays NL 1509 0–1
- CooperLie02 NL 1504 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →