← Netherlands

KSP AtomZ

#31,825 in the world · #310 in Netherlands · in the top 68% nationally. 12 official events, 15 matches won and 17 lost.

  • 1472±58Rating · margin ±58
  • 1529Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 6 times in 12 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,547 points.
  • The toughest field they have faced averaged 1,572 points, across 13 entrants.
  • They are 29 points away from the top 250: Netherlands.

How the rating moved

Between 1,444 and 1,529, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
30/08/26 RIFTBOUND: Summoner Skirmish Vendetta #1 5611 SE 30 1538 24° 1–3–1 -25
25/08/26 Labyrinth 1v1 Nexus Night 5038TW 23 1500 2–1 +12
18/08/26 Labyrinth 1v1 Nexus Night 5038TW 23 1514 2–1 +22
16/08/26 RIFTBOUND: Nexus Night (competitive) 5611 SE 19 1529 2–1–1 +16
04/08/26 Labyrinth 1v1 Nexus Night 5038TW 24 1473 15° 1–2 -9
02/08/26 RIFTBOUND: Nexus Night (competitive) 5611 SE 13 1572 1–1–1 +12
03/04/26 Labyrinth 1v1 Nexus Night 5038TW 12 1519 10° 1–2 -11
31/03/26 Labyrinth 1v1 Nexus Night 5038TW 14 1539 14° 0–2 -42
25/03/26 Labyrinth | Nexus Night | 1v1 | Origins 5231 XS 19 1560 13° 1–2 -32
03/03/26 Labyrinth 1v1 Nexus Night 5038TW 17 1518 2–1 +12
01/03/26 RIFTBOUND: Nexus Night 01/03 (Casual) 5611 SE 20 1560 0–0–1 -2
31/10/25 RIFTBOUND: Friday Evening Release Event Geldropseweg 83 48 14° 2–1 +19

Form and consistency

On a 3-loss streak.

  • 16 to 99 9 events 46%
  • Under 16 3 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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