chaichai
#9,477 in the world · #3,438 in United States · in the top 20% nationally. 20 official events, 39 matches won and 31 lost.
- 1608±41Rating · margin ±41
- 1552Average field · 176 entr.
- 8%vs top 5% (1–11)
What they have done so far
- Made top 8 8 times in 20 tournaments: 40% of the time.
- Their best run is 12 tournaments in a row with the rating going up.
- Their peak is 1,654 points, reached in August 2026: today they sit 46 points below it.
- The toughest field they have faced averaged 1,641 points, across 28 entrants.
- They are 23 points away from the top 2,500: United States.
How the rating moved
Between 1,433 and 1,654, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | The Guild - August 2026 Summoner Skirmish Fairfax | 32 | 1573 | 18° | 1–4 | -46 |
| 23/08/26 | 2v2 Gaming Giant (Team Captains ONLY) Fairfax | 19 | 1593 | 6° | 2–1 | +17 |
| 18/08/26 | The Guild - Nexus Night BO1 Fairfax | 35 | 1538 | 4° | 3–1 | +19 |
| 16/08/26 | 08/16 Gaming Giant Nexus Night Fairfax | 61 | 1554 | 34° | 1–1–1 | -18 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Falls Church | 19 | 1605 | 7° | 2–1 | +14 |
| 09/08/26 | 08/09 Gaming Giant Nexus Night Fairfax | 64 | 1552 | 9° | 2–1 | +11 |
| 06/08/26 | Thursday Night Nexus Nights Chantilly | 24 | 1520 | 6° | 2–1 | +6 |
| 04/08/26 | The Guild - Nexus Night BO1 Fairfax | 28 | 1641 | 4° | 3–1 | +22 |
| 20/06/26 | Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford | 397 | 1553 | 158° | 4–3 | +10 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 258° | 2–1–1 | +7 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 319° | 3–2 | +26 |
| 29/03/26 | 3/29 Gaming Giant Nexus Night Fairfax | 56 | 1545 | 24° | 2–1 | +2 |
| 28/03/26 | Spiritforged Draft Herndon | 16 | 1566 | 5° | 2–1 | +27 |
| 25/03/26 | Wednesday Evening Nexus Night Fairfax | 38 | 1560 | 8° | 2–1 | +29 |
| 22/03/26 | 3/22 Gaming Giant Nexus Night Fairfax | 49 | 1510 | 10° | 2–1 | +20 |
| 19/03/26 | Thursday Night Nexus Nights Chantilly | 13 | 1483 | 7° | 2–1 | +29 |
| 17/03/26 | The Guild - Nexus Night BO1 Fairfax | 26 | 1537 | 20° | 1–3 | -25 |
| 10/03/26 | The Guild - Nexus Night BO3 Fairfax | 26 | 1532 | 19° | 1–2 | -5 |
| 08/03/26 | 3/08 Gaming Giant Nexus Night Fairfax | 53 | 1533 | 51° | 0–3 | -60 |
| 01/03/26 | 3/1 Gaming Giant Nexus Night Fairfax | 65 | 1508 | 9° | 2–1 | +23 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 56%
- 16 to 99 16 events 53%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSD Aadesh US 1997 0–5
- Route US 1868 0–1
- OopsAllBees US 1795 0–2
- HSF Bushmills77 US 1765 1–1
- wonn US 1719 0–1
- NomNow US 1704 0–1
- Dayspring US 1698 0–1
- Soyull US 1672 0–1
- HighRoll Joel US 1659 0–1
- JustCallMeJick US 1640 1–0
- FF Battle Tested US 1635 0–1
- TSD Royal US 1634 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →