← Italy

leox100

#6,408 in the world · #565 in Italy · in the top 14% nationally. 38 official events, 63 matches won and 59 lost.

  • 1638±31Rating · margin ±31
  • 1541Average field · 15 entr.
  • 25%vs top 5% (5–15)

What they have done so far

  • Has won 3 tournaments. The biggest one had 10 players entered.
  • Made top 8 26 times in 38 tournaments: 68% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their peak is 1,651 points, reached in July 2026: today they sit 13 points below it.
  • The toughest field they have faced averaged 1,652 points, across 17 entrants.
  • They are 10 points away from the top 500: Italy.

How the rating moved

Between 1,414 and 1,651, across 38 events with history.

Last 38 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Summoner Skirmish Vendetta August 2026 Rome 17 1652 3–2 +10
08/08/26 Saturday Afternoon Riftbound Open Play Roma 16 1593 2–2 -10
05/08/26 La Civetta Nexus Nights - 1v1 Roma 28 1558 2–0–1 +30
24/07/26 Galactus Tuscolana Vendetta Pre-Rift Event Rome 32 1509 16° 2–1 +2
13/07/26 Monday Evening Nexus Nights - 1v1 Rome 8 1568 0–2–1 -38
05/07/26 domenica Afternoon Summoner Skirmish - July Rome 11 1634 1–2–1 -7
04/07/26 Galactus Tuscolana Nexus - 1v1 Rome 5 1636 2–1 +6
27/06/26 Galactus Tuscolana Nexus 100 garantiti Rome 8 1618 2–0–1 +37
22/06/26 Monday Evening Nexus Nights - 1v1 Rome 10 1563 4–0 +57
13/06/26 Galactus Tuscolana Nexus 100 garantiti Rome 10 1568 3–1 +23
12/06/26 RNC - Tappa 1 Nexus Night Rome 15 1605 12° 1–2 -10
06/06/26 Wildfire Saturday Morning Summoner Skirmish - June Rome 9 1646 2–2 +12
02/06/26 Tuesday Morning Summoner Skirmish - June Roma 14 1613 14° 0–3 -37
30/05/26 Galactus Tuscolana nexus 100 GARANTITI Rome 11 1601 3–1 +33
25/05/26 Monday Evening Nexus Nights - 1v1 Rome 7 1516 2–1 +3
21/05/26 Nexus Night - May 21, 2026 Rome 12 1548 1–2 -13
18/05/26 Monday Evening Nexus Nights - 1v1 Rome 7 1528 0–1–1 -10
09/05/26 Galactus Tuscolana Nexus 100 GARANTITI - 1v1 Rome 19 1589 18° 1–2 -10
02/05/26 Galactus Tuscolana Unleashed Pre-Rift Event Rome 48 1540 3–0 +40
25/04/26 Galactus Tuscolana Nexus - 1v1 Rome 8 1490 2–1 +15
19/04/26 Galactus Tuscolana Summoner Skirmish - April Rome 25 1575 13° 2–3 +7
17/04/26 Nexus Night - April 17, 2026 Rome 13 1527 2–2 +2
11/04/26 Galactus Tuscolana Evening Nexus - 1v1 Rome 6 1414 3–0 +32
04/04/26 Wildfire Store Summoner Skirmish - April Rome 16 1559 3–2 +39
28/03/26 Galactus Tuscolana Nexus - 1v1 Rome 5 1482 1–1 -2
21/03/26 Galactus Tuscolana Nexus - 1v1 Rome 4 1426 2–1 +13
14/03/26 Galactus Tuscolana Nexus - 1v1 Rome 12 1540 10° 0–2 -12
28/02/26 Galactus Tuscolana Nexus - 1v1 Rome 11 1476 2–2 +6
08/02/26 Galactus Tuscolana Spiritforged Pre-Rift Event Rome 33 1526 23° 1–2 -14
07/02/26 Galactus Tuscolana Evening Spiritforged Pre-Rift Event Rome 33 1495 14° 2–1 +13
24/01/26 Galactus Tuscolana Nexus - 1v1 Rome 6 1471 1–2 -12
17/01/26 Galactus Tuscolana Nexus - 1v1 Rome 9 1480 2–2 +8
11/01/26 Summoner Skirmish Roma January 2026 Rome 28 1578 20° 0–2 -20
27/12/25 Galactus Tuscolana Nights - 1v1 Rome 7 1433 1–1 -5
20/12/25 Galactus Tuscolana Nexus Nights - 1v1 Rome 11 1474 1–2–1 -1
06/12/25 Nexus Nights - 1v1 Galactus Tuscolana Rome 12 1502 1–3 -17
29/11/25 Nexus Nights - 1v1 Galactus Tuscolana Rome 13 1502 1–2 -12
22/11/25 Galactus Tuscolana Nexus Rome 27 1518 15° 2–3 -20

Form and consistency

On a 2-loss streak.

  • 16 to 99 12 events 52%
  • Under 16 26 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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