← United States

Xenzoro

#5,778 in the world · #2,038 in United States · in the top 12% nationally. 34 official events, 60 matches won and 35 lost.

  • 1645±36Rating · margin ±36
  • 1535Average field · 109 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Has won 3 tournaments. The biggest one had 33 players entered.
  • Made top 8 15 times in 34 tournaments: 44% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,663 points.
  • The toughest field they have faced averaged 1,576 points, across 16 entrants.
  • They are 45 points away from the top 1,000: United States.

How the rating moved

Between 1,484 and 1,652, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 42 1567 2–1 -2
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 74° 4–2–1 +12
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 445° 2–2 -14
07/03/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 19 1514 3–0 +38
04/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 60 1557 16° 2–1 +8
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 746° 1–3 -37
28/02/26 Sealed Deck Challenge - RQ Las Vegas 4pm Friday Las Vegas 216 1544 37° 2–1–1 +2
22/02/26 Saturday Nexus Nights - 1v1 East 17 1518 1–1 -8
21/02/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 17 1467 2–1 -6
18/02/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 60 1538 3–0 +31
07/02/26 Spiritforged Pre-Rift Event - TCG FAMILY Belton 35 1501 22° 1–0 +6
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Kansas City 45 1507 17° 2–1–1 -6
07/02/26 Riftbound League of Legends Spiritforged Pre-Rift Event Kansas City 34 1469 12° 2–1–1 -9
31/01/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 13 1528 1–0–2 -1
28/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 31 1546 2–1 +7
21/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 37 1544 13° 2–1 +3
18/01/26 Nexus Nights - TCG FAMILY Belton 14 1472 2–1 +1
14/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 33 1519 3–0 +28
10/01/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 15 1528 2–0 +24
09/01/26 Thursday Evening Nexus Nights - 1v1 Olath 16 1535 3–1 +27
07/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 39 1544 33° 0–2 -28
03/01/26 Summoner Skirmish - TCG FAMILY Belton 16 1576 3–1 +27
02/01/26 Thursday Evening Nexus Nights - 1v1 Olath 27 1565 18° 0–2 -16
24/12/25 Tuesday Evening Nexus Night Kansas City 44 1566 3–0 +45
17/12/25 Tuesday Evening Nexus Night Kansas City 33 1541 20° 1–2 -5
13/12/25 Saturday Summoner Skirmish - December Independence 23 1541 3–1–1 +32
12/12/25 12/11/25 LGS Nexus Night Olath 13 1554 1–2 +2
10/12/25 Tuesday Evening Nexus Night Kansas City 32 1550 19° 1–2 -11
23/11/25 Riftbound Constructed Weekly Tournament Independence 19 1564 17° 0–1–2 -26
23/11/25 Nexus Night - Standard Constructed 1v1 East 20 1532 16° 1–2 -25
15/11/25 Riftbound League of Legends: Nexus Night Kansas City 19 1531 15° 0–0–1 -3
05/11/25 Mighty Meeple Nexus Nights Concord 27 26° 0–1 -23
01/11/25 Saturday Early Afternoon Release Event Evanston 22 3–0–2 +52
01/11/25 Riftbound Release Event BHG Elgin 52 17° 2–1 +20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 4 events 47%
  • 16 to 99 26 events 58%
  • Under 16 4 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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