lordlake
#21,344 in the world · #1,695 in Italy · in the top 41% nationally. 4 official events, 6 matches won and 5 lost.
- 1529±101Rating · margin ±101
- 1507Average field · 12 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,559 points, reached in August 2026: today they sit 30 points below it.
- The toughest field they have faced averaged 1,570 points, across 9 entrants.
How the rating moved
Between 1,507 and 1,559, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Nexus Nights - 1v1 modena | 9 | 1570 | 6° | 0–2 | -30 |
| 23/08/26 | Sunday Afternoon Nexus Nights - 1v1 modena | 7 | 1480 | 4° | 2–1 | +15 |
| 30/07/26 | Thursday Evening Nexus Nights - 1v1 modena | 8 | 1471 | 2° | 2–0–1 | +37 |
| 24/07/26 | Thursday Evening Vendetta Pre-Rift Event modena | 23 | 1505 | 12° | 2–2 | +7 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 50%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KAI Lucyel IT 1756 0–1
- pogrommm IT 1738 0–1
- Verso IT 1674 0–1
- Xeinar IT 1608 0–1
- KAI Nishiki IT 1571 0–1
- SeppiaOmbra IT 1570 1–0
- aleso99 IT 1485 1–0
- RuyoMO IT 1479 0–1
- kingofdeath2 IT 1451 1–0
- toselliigor02 IT 1384 1–0
- redhog91 IT 1360 1–0
- 17serbent IT 1325 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →