MarzipanQuiche
#31,825 in the world · #11,757 in United States · in the top 68% nationally. 6 official events, 3 matches won and 5 lost.
- 1472±84Rating · margin ±84
- 1517Average field · 18 entr.
- —vs top 5%
What they have done so far
- Their peak is 1,504 points, reached in February 2026: today they sit 32 points below it.
- The toughest field they have faced averaged 1,526 points, across 19 entrants.
- They are 105 points away from the top 5,000: United States.
How the rating moved
Between 1,472 and 1,504, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/03/26 | Wednesday Evening Riftbound Nexus Night Rapid City | 14 | 1524 | 9° | 1–2 | -10 |
| 28/02/26 | Playmakers Riftbound Nexus Nights Tournament Rapid City | 14 | 1509 | 9° | 1–2–1 | -22 |
| 14/02/26 | Playmakers Riftbound Nexus Nights Tournament Rapid City | 19 | 1526 | 13° | 1–1–2 | +4 |
| 07/02/26 | Playmakers Riftbound Spiritforged Prerelease Tournament - 2/7 Rapid City | 26 | 1509 | 21° | 0–0–2 | 0 |
| 15/11/25 | Playmakers Riftbound Open Play - 11/15 Rapid City | 15 | — | 9° | 0–0–4 | 0 |
| 08/11/25 | Playmakers Riftbound Constructed Open Play - 11/8 Rapid City | 15 | — | 9° | 0–0–4 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 17%
- Under 16 4 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- tracexex US 1660 0–1
- WereWyvern01 US 1585 0–3
- QuiXotiC US 1570 0–1
- ImmovableRaptor US 1569 0–1
- TheChaosLegend US 1542 0–1
- TannerLinderman US 1523 0–1
- Demon Doug US 1502 0–1
- Top Lane Life US 1495 1–0
- bubblebee007 US 1491 0–1
- BIGSarnnnt US 1480 0–1
- JordanLoveGlazer US 1475 0–1
- Yumin US 1474 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →