Masher
#29,570 in the world · #10,913 in United States · in the top 63% nationally. 4 official events, 5 matches won and 8 lost.
- 1485±103Rating · margin ±103
- 1529Average field · 134 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,573 points, across 457 entrants.
How the rating moved
Between 1,467 and 1,485, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March Sacramento | 15 | 1512 | 6° | 2–2 | +12 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 264° | 2–3 | +6 |
| 12/02/26 | Wednesday Evening Spiritforged Pre-Rift Event Carmichael | 40 | 1530 | 32° | 0–1 | -14 |
| 07/02/26 | Hobby Quest Pre-Rift Spiritforged Event! Elk Grove | 24 | 1501 | 19° | 1–2 | -19 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 2 events 25%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cda US 1745 1–0
- shinigami71814 US 1737 0–1
- KatParr US 1624 0–1
- M1D0R1 US 1598 0–1
- riftboundluvr US 1570 0–1
- SU Jellymang US 1553 0–1
- Hibi US 1543 1–0
- Seikene US 1516 0–1
- RicefarmerLree US 1498 1–0
- 88LL777 US 1477 1–0
- CoffeeKingRith US 1459 1–0
- CobrA US 1450 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →