meter e n maIhar
#41,747 in the world · #553 in Brazil · in the top 93% nationally. 4 official events, 5 matches won and 14 lost.
- 1405±88Rating · margin ±88
- 1513Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,575 points, across 15 entrants.
How the rating moved
Between 1,405 and 1,480, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/02/26 | Semanal 26/2 Tijuca | 14 | 1467 | 14° | 0–4 | -75 |
| 04/01/26 | MSB Summoner Skirmish - January Rio de Janeiro - RJ | 21 | 1496 | 4° | 4–3 | +56 |
| 07/12/25 | MSB Summoner Skirmish - December Rio de Janeiro - RJ | 15 | 1575 | 6° | 1–3 | +1 |
| 26/11/25 | quarta-feira Evening Nexus Nights - 1v1 Rio de Janeiro | 13 | — | 13° | 0–4 | -77 |
Form and consistency
On a 5-loss streak.
- 16 to 99 1 events 57%
- Under 16 3 events 8%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- yun quest BR 1691 0–2
- aiai BR 1651 0–1
- Vex a Patética BR 1645 0–2
- TGD Ptk BR 1614 1–0
- henry1882 BR 1595 1–0
- Aqua07 BR 1577 0–1
- Dhimonio BR 1549 0–1
- Baripoca BR 1549 0–2
- Hadoken IV BR 1541 1–0
- Mogly BR 1509 0–1
- zipzop BR 1485 0–1
- SpellCaster BR 1478 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →